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It Lurks Below Wiki
1,004
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main page
Game Updates
Community portal
Recent changes
Random page
Admin noticeboard
Gameplay
Game Modes
Difficulties
Stats
Damage Types
Survival Tree
Farming and Cooking
Achievements
Guides
Events
World
Locations
Quests
Buildings
NPCs
Bosses
Monsters
Classes
Races
Classes
Bard
Cleric
Enchanter
Necromancer
Paladin
Rogue
Warrior
Wizard
More
Items
Weapons
Armors
Ancient Items
Rings
Crystals
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Runewords
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==v1.01.40 (December 5, 2020)== '''Features:'''<br/> - The code for the 0/512 world-wrap has been completely rewritten for multiplayer reasons. Hopefully you won't notice anything, but there could be bugs.<br/> - There are FOUR new bank tabs available at the general vendor. They range in price from 1M to 8M gold.<br/> - Increased the gold cap from 50M to 100M<br/> - I changed Bloodlust. It was too powerful now that you have 5x hit points in the new balance era.<br/> - Maps will now drop unique items from Badlands as well<br/> - Growth wands now give 1% per stack instead of 5%. Percents are a tricky game... You can still get to 50% damage which is great, but not 250% damage.<br/> - I have put a hard cap on a single source of damage at 67M. This will one-shot anything in the game, but won't break the math in the damage functions.<br/> - You can now trash directly from out of the shared stash, instead of placing it in your inventory first<br/> - You can now select things with your cursor while the pause-menu is up. This allows you to highlight what killed you.<br/> - I added a display message when you read a bank tab document to increase your bank size.<br/> - Added a few new suffixes for rare weapons and crystals to the game<br/> - I have changed stats calculation so that a class that uses Intelligence will have 0 Dexterity and a class that uses Dexterity will have 0 Intelligence.<br/> '''Rogue:'''<br/> - I have changed a few of the Rogue ancients again. This is an ongoing upgrade.<br/> - The Whisper Slippers now give dodge rating and Riposte damage. Any time something damages you, they take Riposte damage in return.<br/> - Assassin's Crazed Concoction now gives you extra attack and a chance to heal while you have X stacks or more. The stacks to trigger this effect increase over time.<br/> - Executioner's Cowl now gives execute chance based on Dexterity and you can increase the percentage when you can execute and even execute bosses with melee<br/> '''Bugs:'''<br/> - Fixed a really bad bug which didn't allow people to see any main menu (or Graybeard Logo) when starting up.<br/> - Fixed the description of the Pocket Dimension map to say 350 MKP<br/> - The orbs were blocking the page-arrows for bank/vendors/etc but they now go behind the panel.<br/> - Brawler's Brass Knuckles description now mentions 3x3 digging. It always gave it, but it wasn't in the pop-up text<br/> - Fixed the text on Ring of Lifetap to read 0.5% not 5% lifesteal on crit. This already operated correctly but was the wrong description with the lifesteal change.<br/> - Fixed a bug with hitting the quest dialog key when there were no quests left<br/> - There were some problems with having both a familiar and necro skulls on game-load, but it is fixed.<br/> - Fixed a bug with The Great Gobbler and moving the bank<br/> - There was a bug with the quest prerequisite code, but it is fixed<br/> - I fixed the text in the Level 20 quest which stated that you get your final ancient at 25, when you just got your last one.<br/> - Fixed a problem with Elemental Armor. Some Elements were accidentally setting more than just one element to have armor against.<br/> - Elemental Armor removed the ability to do executes, but it is fixed<br/> - Moved the controller tips up now that we have the orb interface
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