Classes

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See Also: Ancient Item, Damage, Stats

This page lists the playable character classes in It Lurks Below.

Player Classes[edit | edit source]

The character classes are defined by their passive ability and the special ancient items that give each class their unique skills. Ancient Items are awarded every five levels.
All classes have four main stats: Attack Power, Vitality, Vigor, and either Grit (melee classes) or Intelligence (ranged classes and Cleric). All classes can double jump.


Melee Classes[edit | edit source]

Bard[edit | edit source]

Bard Passive Buff icon.png Increase Magic Damage by 20%

  • "Music and song will enhance your stats and melt your enemies"
  • Combat Style: Sword and Shields Sword and Shields
Note: Crouching with Sword and Shield in hand doubles your Block
  • See Bard for more information

Rogue[edit | edit source]

Rogue Passive Buff icon.png

50% of the time you hit, gain Deep Wounds.
Increase Poison Damage by 20%

  • "Lurk deep into the shadows to surprise your enemies with vengeance"
  • Combat Style: Dual Swords Dual Swords
  • See Rogue for more information

Warrior[edit | edit source]

Warrior Passive Buff icon.png

You can wield any melee weapon.
Increase Armor and Hit Points by 20%

Note: Crouching doubles your Block

Paladin[edit | edit source]

Paladin Passive Buff icon.png

Every time you hit a purified target, gain stacking attack speed

Ranged Classes[edit | edit source]

Enchanter[edit | edit source]

Enchanter Passive Buff icon.png

+30% critical hit chance against targets with mind-break
All targets hit with Lightning gain mind-break
Increase Lightning damage by 20%

  • "Taps into the enemy's mind to alter their reality"
  • Combat Style: Wands Wands
  • See Enchanter for more information

Necromancer[edit | edit source]

Necromancer Passive Buff icon.png

Increase Cold Damage by 20%
Increase Cold Resistance by 20%

  • "Plays with life and death in creative and malicious ways"
  • Combat Style: Wands Wands
  • See Necromancer for more information

Wizard[edit | edit source]

Wizard Passive Buff icon.png Every point in an elemental resist rating adds to that element's damage

  • "The elements are at your command to annihilate your enemies"
  • Combat Style: Wands Wands
  • See Wizard for more information

Hybrid Classes[edit | edit source]

Cleric[edit | edit source]

Cleric Passive Buff icon.png Smite - Gain Armor and Attack Power when you kill an enemy

Note: Crouching doubles your Block
  • See Cleric for more information

Player Leveling bonus[edit | edit source]

Player gets 1 point for level.


  • Attack power - one point of Attack Power grants 5% increase in damage
  • Vitality - one point of Vitality grants 45 to maximum hit points
  • Grit - one point of Grit grants 5 to your Armor
  • Vigor - one point of Vigor grants 2% to all resistances
  • Intelligence - one point of Intelligence grants 1 mana (=additional wand charge)
  • Armor - Armor reduces the damage you take. There is an Armor curve in the game. At certain levels you are expected to have certain Armor value. The damage dealt is then decided by how far you are from that number. Thus, If you are over the number a lot, it is not very helpful to buff your armor further, as there are diminishing returns at work.
  • Resistance Ratings - Resistance ratings increase your chance to resist status effects, up to 100% against monsters of the same level as the player. Your resist chance is lowered against higher level monsters but stacking resist rating past the cap helps against that.
    Resistances do not reduce incoming damage.


NPCs[edit | edit source]

The runners of NPC shops


NPCs which aren't cows[edit | edit source]


Trivia[edit | edit source]

Originally, there were no classes in the game. When classes were added, at first there were only ranged ones.


See also[edit | edit source]