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Depending on your class, you can only find and use certain weapon types.
Looted weapons[ | ]
- Can be obtained by killing monsters and opening chests.
- Common, Uncommon, Rare, Exceptional and Cursed weapons can be found.
Damage types[ | ]
- Magic
- Poison
- Cold
- Lightning
- Fire
Exceptional bonuses[ | ]
- These can be found on exceptional Wands.
- Needle - Less base damage, but fires and recharges faster
- Devastating - More base damage, but fires and recharges slower
- Brutal - A lot more damage, but fires very slowly and a long recharge
- Growth - Do more damage every shot, resets on recharge
- Amplify - Do more damage to an enemy with every shot
- Devour - You heal life by a small percentage of damage done
- Efficient - More shots, faster attack
- Death Strike - Every time you do damage, you have a chance to execute a target. Target needs to be under 50% HP to be eligible for execution.
- These can be found on exceptional Sword and Shields, Mace and Shields, Dual Swords, Two-handed Swords and Two-handed Maces.
- Needle - Less base damage, but fires and recharges faster
- Devastating - More base damage, but fires and recharges slower
- Brutal - A lot more damage, but fires very slowly and a long recharge
- Amplify - Do more damage to an enemy with every shot
- Devour - You heal life by a small percentage of damage done
- Death Strike - Every time you do damage, you have a chance to execute a target. Target needs to be under 50% HP to be eligible for execution.
Affixes on weapons[ | ]
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- Affixes are the magical properties that can appear on items of a Common (Green) quality or higher.
- The number off affixes an item receives will depend on the quality of the item, along with random chance.
- Once the game has determined the quality of an item, it then determines the number of affixes to give;
- Non-Magical (White) - None
- Common (Green) : 1 Prefix
- Uncommon (Blue) : 1 Prefix and 1 Suffix
- Rare (Purple) : 3 - 4 Prefixes or Suffixes (any combination)
- Exceptional (Orange) : 3 - 4 Prefixes or Suffixes (any combination) + Exceptional Buff
- After the number of affixes has been assigned, the game then chooses affixes randomly from the following list:
- Attack Power
- Vitality
- Intelligence / Grit
- Vigor
- Speed
- Armor
- Hit points
- Fire Resistance Rating
- Cold Resistance Rating
- Lightning Resistance Rating
- Poison Resistance Rating
- Magic Damage %
- Fire Damage %
- Cold Damage %
- Lightning Damage %
- Poison Damage %
- Critical Hit %
- Armor (scaled on character level)
- Total Armor increased by %
- Armor Penetration %
- Hit points (scaled on character level)
- Heal by % of critical damage done
- Gain Hit Points per second
- Attack speed increased by %
- Weapon minimum damage increased by
- Weapon maximum damage increased by
- Increase damage to undead by %
- Increase damage to demons by %
- Magic Find Rating
- Gold Find %
- Experience Percent %
- Percentage of your Vitality added to your Weapon damage
- Percentage of your Dexterity added to your Weapon damage
- Percentage of your Intelligence added to your Weapon damage
- Percentage of your Vigor added to your Weapon damage
- Once the Affixes have been chosen, the game assigns a value to that affix, based on a range that is determined by the ilvl of the item. For example, an ilvl 100 item may roll 35 - 42 Vitality, while an ilvl 4 item may roll as low as 1.
- Some affixes are exclusive to either Prefixes or Suffixes, which means some Common items cannot have specific affixes and certain affix multirolls are much rarer than others.
*Note that it is possible to roll the same affix multiple times on a single item. There is no limit to how many times a single affix may be chosen.
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