- "Swords and Shield will power your way to destroying your enemies"
- Combat Style: Sword and Shields and Dual Swords
- Note: Crouching doubles your Block
Class Buff[ | ]
You can use Dual Wield or Sword and Shield melee weapons
Increase Armor and Hit Points by 20%
Description[ | ]
Warriors are melee fighters that can use sword and shield or dual swords. They charge their enemies and have a mix of offensive and defensive skills. Warriors can switch between stances to massively buff their offense or defense.
Class Ancients[ | ]
(info from game version: v1.01.51)
Darting Boots: Quickly dash towards the cursor
Briefly Stun all nearby enemies at the destination
- Type: Attack, Aoe, Movement, Travel
- Receive at lvl: ~3
- Recharge time: depends on item rank
- Rank 1: 10 second recharge
- Rank 2: 7 second recharge
- Rank 3: 5 second recharge
- Rank 4: 3 second recharge
- Rank 5: 1 second recharge
Weapon Stance: Gain a chance to add an instant extra attack to each attack attempt.
Gain critical hit rating and execute chance.
Cannot be used with Defensive Stance
- Type: Aura, Buff, Melee
- Receive at lvl: 5
- Recharge time: 10 seconds
- Rank 1: 20% chance of extra attack, 2 critical hit rating, 2% execute
- Rank 2: 30% chance of extra attack, 4 critical hit rating, 3% execute
- Rank 3: 40% chance of extra attack, 6 critical hit rating, 4% execute
- Rank 4: 60% chance of extra attack, 8 critical hit rating, 5% execute
- Rank 5: 80% chance of extra attack, 10 critical hit rating, 6% execute
Defensive Stance: Reduce damage taken as well as damage dealt
Increase your dodge or block rate
Regenerate health
Cannot be used with Weapon Stance
- Type: Aura, Buff, Healing
- Receive at lvl: 10
- Recharge time: 10 seconds
- Rank 1: 10% reduced taken, 10% reduced dealt, 5 more dodge/block rating, 5 hit points per second
- Rank 2: 15% reduced taken, 12% reduced dealt, 10 more dodge/block rating, 10 hit points per second
- Rank 3: 20% reduced taken, 14% reduced dealt, 15 more dodge/block rating, 15 hit points per second
- Rank 4: 25% reduced taken, 16% reduced dealt, 20 more dodge/block rating, 1% max hit points per second
- Rank 5: 30% reduced taken, 18% reduced dealt, 30 more dodge/block rating, 2% max hit points per second
Twice the chance if you are crouching
- Type: Aura, Buff, Projectile, Trigger
- Receive at lvl: 15
- Recharge time: 1 second
- Rank 1: 15% chance, 50% weapon damage
- Rank 2: 20% chance, 60% weapon damage
- Rank 3: 25% chance, 70% weapon damage
- Rank 4: 30% chance, 80% weapon damage
- Rank 5: 35% chance, 90% weapon damage
- Rank 6: 35% chance, 100% weapon damage
- Rank 7: 40% chance, 110% weapon damage
- Rank 8: 40% chance, 120% weapon damage
- Rank 9: 45% chance, 140% weapon damage
The Whirling Charm: A large burst of damage, hitting often in a whirlwind motion and doubles your Armor for 3 seconds
- Type: Attack, Melee, Duration
- Receive at lvl: 20
- Recharge time: 8 seconds
- Rank 1: 50% Weapon Damage each hit
- Rank 2: 60% Weapon Damage each hit
- Rank 3: 70% Weapon Damage each hit
- Rank 4: 80% Weapon Damage each hit
- Rank 5: 90% Weapon Damage each hit
- Rank 6: 100% Weapon Damage each hit
- Rank 7: 115% Weapon Damage each hit
- Rank 8: 130% Weapon Damage each hit
- Rank 9: 150% Weapon Damage each hit
Briefly Stun all nearby enemies at the destination
- Type: Attack, Aoe, Movement, Travel
- Receive at lvl: ~3
- Recharge time: depends on item rank
- Rank 1: 10 second recharge
- Rank 2: 7 second recharge
- Rank 3: 5 second recharge
- Rank 4: 3 second recharge
- Rank 5: 1 second recharge
Weapon Stance: Gain a chance to add an instant extra attack to each attack attempt.
Gain critical hit rating and execute chance.
Cannot be used with Defensive Stance
- Type: Aura, Buff, Melee
- Receive at lvl: 5
- Recharge time: 10 seconds
- Rank 1: 20% chance of extra attack, 2 critical hit rating, 2% execute
- Rank 2: 30% chance of extra attack, 4 critical hit rating, 3% execute
- Rank 3: 40% chance of extra attack, 6 critical hit rating, 4% execute
- Rank 4: 60% chance of extra attack, 8 critical hit rating, 5% execute
- Rank 5: 80% chance of extra attack, 10 critical hit rating, 6% execute
Defensive Stance: Reduce damage taken as well as damage dealt
Increase your dodge or block rate
Regenerate health
Cannot be used with Weapon Stance
- Type: Aura, Buff, Healing
- Receive at lvl: 10
- Recharge time: 10 seconds
- Rank 1: 10% reduced taken, 10% reduced dealt, 5 more dodge/block rating, 5 hit points per second
- Rank 2: 15% reduced taken, 12% reduced dealt, 10 more dodge/block rating, 10 hit points per second
- Rank 3: 20% reduced taken, 14% reduced dealt, 15 more dodge/block rating, 15 hit points per second
- Rank 4: 25% reduced taken, 16% reduced dealt, 20 more dodge/block rating, 1% max hit points per second
- Rank 5: 30% reduced taken, 18% reduced dealt, 30 more dodge/block rating, 2% max hit points per second
Twice the chance if you are crouching
- Type: Aura, Buff, Projectile, Trigger
- Receive at lvl: 15
- Recharge time: 1 second
- Rank 1: 15% chance, 50% weapon damage
- Rank 2: 20% chance, 60% weapon damage
- Rank 3: 25% chance, 70% weapon damage
- Rank 4: 30% chance, 80% weapon damage
- Rank 5: 35% chance, 90% weapon damage
- Rank 6: 35% chance, 100% weapon damage
- Rank 7: 40% chance, 110% weapon damage
- Rank 8: 40% chance, 120% weapon damage
- Rank 9: 45% chance, 140% weapon damage
The Whirling Charm: A large burst of damage, hitting often in a whirlwind motion and doubles your Armor for 3 seconds
- Type: Attack, Melee, Duration
- Receive at lvl: 20
- Recharge time: 8 seconds
- Rank 1: 50% Weapon Damage each hit
- Rank 2: 60% Weapon Damage each hit
- Rank 3: 70% Weapon Damage each hit
- Rank 4: 80% Weapon Damage each hit
- Rank 5: 90% Weapon Damage each hit
- Rank 6: 100% Weapon Damage each hit
- Rank 7: 115% Weapon Damage each hit
- Rank 8: 130% Weapon Damage each hit
- Rank 9: 150% Weapon Damage each hit