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  • "Plays with life and death in creative and malicious ways"
  • Combat Style: Wands Wands

Class BuffEdit

Increase Cold Damage by 20%
Increase Cold Resistance by 20%

DescriptionEdit

Necromancers gain a series of increasingly powerful buffs as they grow in power. They use powers of cold and poison, they can summon skulls, see enemies in the dark, drain life to heal themselves, turn into powerful liches, and even fly.

Class AncientsEdit

(info from game version: v0.05.20a)

 Frozen Skull: Creates floating skulls that will attack for you. (Cold Damage)
Receive at lvl: ~3
Recharge time: 1 second
  • Rank 1: -25 Maximum Hit Points to summon. Maximum 1 Skull
  • Rank 2: -50 Maximum Hit Points to summon. Maximum 2 Skulls
  • Rank 3: -100 Maximum Hit Points to summon. Maximum 3 Skulls
  • Rank 4: -200 Maximum Hit Points to summon. Maximum 4 Skulls
  • Rank 5: -400 Maximum Hit Points to summon. Maximum 5 Skulls


  • Skull damage is based on character level is of the cold type.


 Grim Scythe: Instantly do poison damage around you and drain life

Receive at lvl: 5
Recharge time: 10 seconds
  • Rank 1: 100 damage, Heal 25 hit points per target
  • Rank 2: 200 damage, Heal 50 hit points per target
  • Rank 3: 500 damage, Heal 100 hit points per target
  • Rank 4: 1000 damage, Heal 200 hit points per target
  • Rank 5: 2000 damage, Heal 300 hit points per target
  • Rank 6: 4000 damage, Heal 400 hit points per target
  • Rank 7: 6000 damage, Heal 500 hit points per target
  • Rank 8: 8000 damage, Heal 650 hit points per target
  • Rank 9: 10000 damage, Heal 800 hit points per target


 First One's Bone: Become a Lich for 15 seconds and gain many abilities

Receive at lvl: 10
Recharge time: 30 seconds
  • Rank 1: +10 Attack Power, 30% Critical Hit
  • Rank 2: +10 Attack Power, 30% Critical Hit, 50% Critical Damage
  • Rank 3: +10 Attack Power, 35% Critical Hit, 50% Critical Damage, Heal for 10% of Critical Damage
  • Rank 4: +15 Attack Power, 35% Critical Hit, 50% Critical Damage, Heal for 10% of Critical Damage
  • Rank 5: +15 Attack Power, 40% Critical Hit, 60% Critical Damage, Heal for 10% of Critical Damage, 20% Cold Critical Hit
  • Rank 6: +20 Attack Power, 40% Critical Hit, 70% Critical Damage, Heal for 10% of Critical Damage, 20% Cold Critical Hit, Gain 2 Souls on Kill
  • Rank 7: +20 Attack Power, 45% Critical Hit, 80% Critical Damage, Heal for 10% of Critical Damage, 30% Cold Critical Hit, Gain 2 Souls on Kill
  • Rank 8: +25 Attack Power, 40% Critical Hit, 90% Critical Damage, Heal for 10% of Critical Damage, 30% Cold Critical Hit, Gain 2 Souls on Kill
  • Rank 9: +25 Attack Power, 50% Critical Hit, 100% Critical Damage, Heal for 10% of Critical Damage, 40% Cold Critical Hit, Gain 2 Souls on Kill


Soul Collector: Gain a soul on kill. [Stacks to 10]
Explode with Cold bolts and use a soul when you take any damage

Receive at lvl: 15
Recharge time: 1 second
  • Rank 1: 25 damage per bolt
  • Rank 2: 50 damage per bolt
  • Rank 3: 100 damage per bolt
  • Rank 4: 200 damage per bolt
  • Rank 5: 400 damage per bolt
  • Rank 6: 800 damage per bolt
  • Rank 7: 1400 damage per bolt
  • Rank 8: 2100 damage per bolt
  • Rank 9: 3000 damage per bolt


 Undead Heart: Gain a series of increasingly powerful abilities

Receive at lvl: 20
Recharge time: 1 second
  • Rank 1: Flight
  • Rank 2: Flight, Slow Digestion
  • Rank 3: Flight, Slow Digestion, See heat in the dark
  • Rank 4: Flight, Slow Digestion, See heat in the dark, Gain 5% regeneration on kill for 4 seconds
  • Rank 5: Flight, Slow Digestion, See heat in the dark, Gain 5% regeneration on kill for 4 seconds, Vitality is added to each resistance rating