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(removed the cobalt pick axe not available in descent since it was added in patch 1.01.23)
 
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{{stub}}
 
{{stub}}
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[[Game styles|Game Modes]]
 
   
 
<tabber>
 
<tabber>
 
Game Modes={{#tag:tabber
 
Game Modes={{#tag:tabber
 
|Survival=
|Creative=
 
  +
* Includes survival mechanics, such as hunger and stamina.
* blah
 
  +
* Can die to starvation.
  +
* When stamina reaches zero movement speed is reduced considerably.
  +
* Players have access to the [[Survival Tree]].
 
{{!}}-{{!}}
 
Hardcore Survival=
  +
* When your character dies, the game ends.
  +
* Includes survival mechanics, such as hunger and stamina.
  +
* Can die to starvation.
  +
* When stamina reaches zero movement speed is reduced considerably.
  +
* Players have access to the [[Survival Tree]].
 
{{!}}-{{!}}
 
{{!}}-{{!}}
 
Descent=
 
Descent=
  +
* Takes the survival aspect (hunger/stamina) of the game out.
* blah
 
  +
* Keeps the difficulty of Survival mode (monster health, etc.).
{{!}}-{{!}}
 
  +
* There is no survival tree! Perks and food recipes from the survival tree are not available.
Survival=
 
  +
* Players can still obtain the [[refrigerator]], [[composter]], [[pickaxes]], [[pulaski]] and other tools by advancing through the game.
* blah
 
  +
* Players can still farm by buying a hoe from the general store but crops yielded will be based on survival level 1.
  +
* There are fewer food recipes that get unlocked through play.
  +
* Magic farming is available with a book sold at the general store.
 
{{!}}-{{!}}
 
{{!}}-{{!}}
 
Hardcore Descent=
 
Hardcore Descent=
  +
* When your character dies, the game ends.
* blah
 
  +
* Takes the survival aspect (hunger/stamina) of the game out.
  +
* Keeps the difficulty of Survival mode (monster health, etc.).
  +
* There is no survival tree! Perks and food recipes from the survival tree are not available.
  +
* Players can still obtain the [[refrigerator]], [[composter]], [[pickaxes]], [[pulaski]] and other tools by advancing through the game.
  +
* Players can still farm by buying a hoe from the general store but crops yielded will be based on survival level 1.
  +
* There are fewer food recipes that get unlocked through play.
  +
* Magic farming is available with a book sold at the general store.
 
{{!}}-{{!}}
 
{{!}}-{{!}}
 
Creative=
Hardcore Survival=
 
  +
''"For those who want to take the relaxing route through the dungeon. No need to worry about hunger, fatigue or farming, plus many of the crafting recipes are unlocked early and most of the building materials are infinite."''
* blah
 
  +
* Takes the survival aspect (hunger/stamina) out of the game loop.
  +
* Players have access to the [[Survival Tree]].
  +
* Monster health is lower.
  +
* Monster damage output is lower.
 
{{!}}-{{!}}
 
{{!}}-{{!}}
 
}}
 
}}
 
</tabber>
 
</tabber>
  +
  +
  +
[[Category:Guides]]

Latest revision as of 04:58, 26 August 2020


This article is a stub. You can help It Lurks Below Wiki by expanding it.


  • Includes survival mechanics, such as hunger and stamina.
  • Can die to starvation.
  • When stamina reaches zero movement speed is reduced considerably.
  • Players have access to the Survival Tree.

  • When your character dies, the game ends.
  • Includes survival mechanics, such as hunger and stamina.
  • Can die to starvation.
  • When stamina reaches zero movement speed is reduced considerably.
  • Players have access to the Survival Tree.

  • Takes the survival aspect (hunger/stamina) of the game out.
  • Keeps the difficulty of Survival mode (monster health, etc.).
  • There is no survival tree! Perks and food recipes from the survival tree are not available.
  • Players can still obtain the refrigerator, composter, pickaxes, pulaski and other tools by advancing through the game.
  • Players can still farm by buying a hoe from the general store but crops yielded will be based on survival level 1.
  • There are fewer food recipes that get unlocked through play.
  • Magic farming is available with a book sold at the general store.

  • When your character dies, the game ends.
  • Takes the survival aspect (hunger/stamina) of the game out.
  • Keeps the difficulty of Survival mode (monster health, etc.).
  • There is no survival tree! Perks and food recipes from the survival tree are not available.
  • Players can still obtain the refrigerator, composter, pickaxes, pulaski and other tools by advancing through the game.
  • Players can still farm by buying a hoe from the general store but crops yielded will be based on survival level 1.
  • There are fewer food recipes that get unlocked through play.
  • Magic farming is available with a book sold at the general store.

  • "For those who want to take the relaxing route through the dungeon. No need to worry about hunger, fatigue or farming, plus many of the crafting recipes are unlocked early and most of the building materials are infinite."

    • Takes the survival aspect (hunger/stamina) out of the game loop.
    • Players have access to the Survival Tree.
    • Monster health is lower.
    • Monster damage output is lower.