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Hardcore Descent=
 
Hardcore Descent=
 
* When your character dies, the game ends.
 
* When your character dies, the game ends.
  +
* Similar to Creative mode, it takes the survival aspect (hunger/stamina) of the game out.
  +
* Keeps the difficulty of Survival mode (monster health, etc.).
  +
* There are no mushrooms, less initial food, and no survival tree.
  +
* Players can still obtain the [[fridge|Refridgerator]], [[composter]], new [[pickaxes]], [[pulaski]] and other tools by advancing through the game.
  +
* Players can still farm.
  +
* There are a fewer recipes that get unlocked through play and give you food buffs.
  +
* Magic farming is available with a book sold at the general store.
 
{{!}}-{{!}}
 
{{!}}-{{!}}
 
Creative=
 
Creative=

Revision as of 01:23, 4 July 2019


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  • Includes survival mechanics, such as hunger and stamina.
  • Can die to starvation.
  • When stamina reaches zero movement speed is reduced considerably.
  • Players have access to the Survival Tree.

  • When your character dies, the game ends.
  • Can die to starvation.
  • When stamina reaches zero movement speed is reduced considerably.
  • Players have access to the Survival Tree.

  • Similar to Creative mode, it takes the survival aspect (hunger/stamina) of the game out.
  • Keeps the difficulty of Survival mode (monster health, etc.).
  • There are no mushrooms, less initial food, and no survival tree.
  • Players can still obtain the fridge, composter, new pickaxes, pulaski and other tools by advancing through the game.
  • Players can still farm.
  • There are a fewer recipes that get unlocked through play and give you food buffs.
  • Magic farming is available with a book sold at the general store.

  • When your character dies, the game ends.
  • Similar to Creative mode, it takes the survival aspect (hunger/stamina) of the game out.
  • Keeps the difficulty of Survival mode (monster health, etc.).
  • There are no mushrooms, less initial food, and no survival tree.
  • Players can still obtain the Refridgerator, composter, new pickaxes, pulaski and other tools by advancing through the game.
  • Players can still farm.
  • There are a fewer recipes that get unlocked through play and give you food buffs.
  • Magic farming is available with a book sold at the general store.

  • "For those who want to take the relaxing route through the dungeon. No need to worry about hunger, fatigue or farming, plus many of the crafting recipes are unlocked early and most of the building materials are infinite."

    • Takes the survival aspect (hunger/stamina) out of the game loop.
    • Monster health is lower.
    • Monster damage output is lower.