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  • "Taps into the enemy's mind to alter their reality"
  • Combat Style: Wands Wands

Class BuffEdit

+30% critical hit chance against targets with mind-break
All targets hit with Lightning gain mind-break
Increase Lightning damage by 20%

DescriptionEdit

Enchanters are a ranged class that can stun and debuff their enemies while also doing area damage and buffing their own weapons. They can turn into a flying wisp to avoid enemies and heal themselves.

Class AncientsEdit

(info from game version: v0.05.20a)

 The Jade Skull of The Third Eye: Stuns all enemies around you, if they can be stunned and places mind-break on all of them
Receive at lvl: ~3
Recharge time: depends on item rank
  • Rank 1: 8 second recharge
  • Rank 2: 7 second recharge
  • Rank 3: 6 second recharge
  • Rank 4: 5 second recharge
  • Rank 5: 4 second recharge


 The Mind of Clarity: Provides a chance to not use a wand charge and stat boosts

Receive at lvl: 5
Recharge time: 1 second
  • Rank 1: 20% chance, 4 Intelligence
  • Rank 2: 30% chance, 8 Intelligence
  • Rank 3: 40% chance, 12 Intelligence, 4 Vigor
  • Rank 4: 50% chance, 16 Intelligence, 8 Vigor
  • Rank 5: 60% chance, 20 Intelligence, 12 Vigor, 4 Attack
  • Rank 6: 70% chance, 20 Intelligence, 16 Vigor, 8 Attack, 20% Lightning damage
  • Rank 7: 80% chance, 20 Intelligence, 20 Vigor, 12 Attack, 30% Lightning damage
  • Rank 8: 90% chance, 20 Intelligence, 20 Vigor, 16 Attack, 40% Lightning damage
  • Rank 9: 95% chance, 20 Intelligence, 20 Vigor, 20 Attack, 50% Lightning damage


 Staggering Amulet: Attacks all the enemies around you with a lightning beam

Receive at lvl: 10
Recharge time: depends on item rank
  • Rank 1: 75 damage, 10 second recharge
  • Rank 2: 150 damage, 8 second recharge
  • Rank 3: 300 damage, 6 second recharge
  • Rank 4: 600 damage, 4 second recharge
  • Rank 5: 1200 + [25% of weapon damage] damage, 4 second recharge
  • Rank 6: 2500 + [50% of weapon damage] damage, 4 second recharge
  • Rank 7: 5000 + [75% of weapon damage] damage, 4 second recharge
  • Rank 8: 7500 + [100% of weapon damage] damage, 4 second recharge
  • Rank 9: 10000 + [125% of weapon damage] damage, 4 second recharge


The Heart of a Wisp: Illusion yourself into a Wisp and fly while fooling your enemies.
Cure yourself of all status effects.
Attacking, taking damage, or mining ends the enchantment
Monsters will not attack you.

Receive at lvl: 15
Recharge time: depends on item rank
  • Rank 1: 10 second recharge
  • Rank 2: 8 second recharge
  • Rank 3: 6 second recharge
  • Rank 4: 4 second recharge, Gain 2% hit points per second while in Wisp form
  • Rank 5: 2 second recharge, Gain 2% hit points per second while in Wisp form, Gain 1 second of invulnerability when you exit Wisp form


 The Corroding Prism: Lowers resistances of all enemies around you every second. Does damage to enemies with Mind-Break every second (magic damage)

Receive at lvl: 20
Recharge time: 1 second
  • Rank 1: -20 to all resistance ratings, 25 damage
  • Rank 2: -30 to all resistance ratings, 50 damage
  • Rank 3: -40 to all resistance ratings, 100 damage
  • Rank 4: -50 to all resistance ratings, 200 damage
  • Rank 5: -60 to all resistance ratings, 400 damage
  • Rank 6: -70 to all resistance ratings, 600 damage
  • Rank 7: -80 to all resistance ratings, 800 damage
  • Rank 8: -90 to all resistance ratings, 1000 damage
  • Rank 9: -100 to all resistance ratings, 1250 damage