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Crystal Shards icon.pngCrystal Shards[edit | edit source]

  • Recipe ingredient for crafting common runes.
  • Obtained by breaking crystals.

Crystals[edit | edit source]

  • Crystals can be found in chests, monsters or crystals vein.
  • After unlocking certain nodes in the survival tree, they can also be farmed.
  • Magic Find will increase your odds of higher quality crystals when farming them. Crystal qualities are determined when the  Crystal Bulbs mature into crystals.
  • Crystals can be inserted into armor. Depending on the iLvl of the armor, it has a different socket shape.
  • There is currently no way to change the shape of sockets or crystals.

Crystal Bar animation.gif Bar Crystal - Found in the Muddy Layer

Crystal Triangle animation.gif Triangle Crystal - Found in the Ice Layer

Crystal Square animation.gif Square Crystal - Found in the Slimy Layer

Crystal Diamond animation.gif Diamond Crystal - Found in the Bloody Layer

Crystal Octagon animation.gif Octagon Crystal - Found in the Fleshsore Layer

Rarities[edit | edit source]

Common Crystal animation.gif Common - Give one bonus

Uncommon Crystal animation.gif Uncommon - Give two bonuses

Rare Crystal animation.gif Rare - Give three to four bonuses

Exceptional Crystal animation.gif Exceptional - Give five bonuses

Unique Crystal animation.gif Unique - Give special bonuses

Unique Crystals[edit | edit source]

Unique Crystal animation.gif The Fire Stone[edit | edit source]

  • Fire Damage: ~25%
  • Weapon minimum damage increased by: ~50
  • Weapon maximum damage increased by: ~50
  • Always set your target on fire, unless immune

Unique Crystal animation.gif Pestilence[edit | edit source]

  • Resistance Poison: ~25%
  • Poison Damage: ~25%
  • Always poison your target, unless immune
  • Release a poison bolt every time you get hit

Unique Crystal animation.gif The Ruby Core[edit | edit source]

  • Critical Hit: ~20%
  • Critical Damage: ~25%
  • Heal by ~10% of critical damage done
  • Gain ~10 hitpoints per second

Unique Crystal animation.gif Divine Shine[edit | edit source]

  • Armor: ~50
  • Percent Armor added to Damage: ~10% (Physical Damage)
  • Don't take damage from falling
  • Provides a small light radius around you

Unique Crystal animation.gif Rainbow Rock[edit | edit source]

  • Resistance Fire: ~25%
  • Resistance Cold: ~25%
  • Resistance Lightning: ~25%
  • Resistance Poison: ~25%
  • Fire Damage: ~25%
  • Cold Damage: ~25%
  • Lightning Damage: ~25%
  • Poison Damage: ~25%

Crystal Affixes[edit | edit source]

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Affixes are random, with random range.

  • Attack Power
  • Vitality
  • Intelligence / Grit
  • Vigor
  • Speed
  • Armor
  • Hit points
  • Fire Resistance Rating
  • Cold Resistance Rating
  • Lightning Resistance Rating
  • Poison Resistance Rating
  • Magic Damage %
  • Fire Damage %
  • Cold Damage %
  • Lightning Damage %
  • Poison Damage %
  • Critical Hit %
  • Armor (scaled on character level)
  • Total Armor increased by %
  • Armor Penetration %
  • Hit points (scaled on character level)
  • Heal by % of critical damage done
  • Gain Hit Points per second
  • Attack speed increased by %
  • Weapon minimum damage increased by
  • Weapon maximum damage increased by
  • Increase damage to undead by %
  • Increase damage to demons by %
  • Magic Find Rating
  • Gold Find %
  • Experience Percent %

Exceptional Crystal Affixes*

  • Every time you suffer damage, gain a stacking elemental buff (5% per stack (10 stacks: 50%))
  • Every time you suffer damage, gain a stacking armor buff
  • Every time you do damage, gain a stacking gold and magic find buff
  • Every time you do damage, gain a stacking chance of executing your target
  • Every time you kill, you have a 5% chance of healing 10% of your max health

*These effects do not stack

See Also: Stats