Crystals

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Crystal Shards icon.pngCrystal Shards[edit | edit source]

  • Recipe ingredient for crafting common runes.
  • Obtained by breaking crystals.


Crystals[edit | edit source]

  • Crystals can be found in chests, monsters or crystals vein.
  • After unlocking certain nodes in the survival tree, they can also be farmed.
  • Crystals can be inserted into armor. Depending on the iLvl of the armor, it has a different socket shape.
  • There is currently no way to change the shape of sockets or crystals.


Crystal Bar animation.gif Crystal Bar - Found in the Muddy Layer

Crystal Triangle animation.gif Triangle Crystal - Found in the Ice Layer

Crystal Square animation.gif Square Crystal - Found in the Slimy Layer

Crystal Diamond animation.gif Diamond Crystal - Found in the Bloody Layer

Crystal Octagon animation.gif Octagon Crystal - Found in the Fleshsore Layer


Rarities[edit | edit source]

Common Crystal animation.gif Common - Give one bonus

Uncommon Crystal animation.gif Uncommon - Give two bonuses

Rare Crystal animation.gif Rare - Give three to four bonuses

Exceptional Crystal animation.gif Exceptional - Give five bonuses

Unique Crystal animation.gif Unique - Give special bonuses


Unique Crystals[edit | edit source]

Unique Crystal animation.gif The Fire Stone[edit | edit source]

  • Fire Damage: ~25%
  • Weapon minimum damage increased by: ~50
  • Weapon maximum damage increased by: ~50
  • Always set your target on fire, unless immune


Unique Crystal animation.gif Pestilence[edit | edit source]

  • Resistance Poison: ~25%
  • Poison Damage: ~25%
  • Always poison your target, unless immune
  • Release a poison bolt every time you get hit


Unique Crystal animation.gif The Ruby Core[edit | edit source]

  • Critical Hit: ~20%
  • Critical Damage: ~25%
  • Heal by ~10% of critical damage done
  • Gain ~10 hitpoints per second


Unique Crystal animation.gif Divine Shine[edit | edit source]

  • Armor: ~50
  • Percent Armor added to Damage: ~10%
  • Don't take damage from falling
  • Provides a small light radius around you


Unique Crystal animation.gif Rainbow Rock[edit | edit source]

  • Resistance Fire: ~25%
  • Resistance Cold: ~25%
  • Resistance Lightning: ~25%
  • Resistance Poison: ~25%
  • Fire Damage: ~25%
  • Cold Damage: ~25%
  • Lightning Damage: ~25%
  • Poison Damage: ~25%


Crystal Affixes[edit | edit source]

Affixes are random, with random range.

  • Hit points
  • Hit points scaled on the level
  • Armor
  • Armor scaled on the level
  • Armor %
  • Intelligence
  • Intelligence scaled on the level
  • Intelligence %
  • Wisdom
  • Mana
  • Mana scaled on the level
  • Mana %
  • Resistance
  • Hit point regen
  • Luck Rating
  • Gold Find
  • Attack Power
  • Vitality
  • Crit Chance
  • Attack Speed
  • Speed
  • Weapon minimum damage increase
  • Weapon maximum damage increase
  • Ignore 50% target armor (Does not stack)
  • Extra % damage to monster type
  • Resistance
  • Gold found
  • Heal by % of critical damage done
  • Experience
  • Fire Damage %
  • Cold Damage %
  • Poison Damage %
  • Magic Damage %
  • Lightning Damage %


Exceptional Crystal Affixes*

  • Every time you suffer damage, gain a stacking elemental buff (5% per stack (10 stacks: 50%))
  • Every time you suffer damage, gain a stacking armor buff
  • Every time you do damage, gain a stacking gold and magic find buff
  • Every time you do damage, gain a stacking chance of executing your target
  • Every time you kill, you have a 5% chance of healing 10% of your max health

*These effects do not stack