It Lurks Below Wiki
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{{see also|Ancient Item}}
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{{see also|Ancient Item|Damage|Stats}}
   
This page lists the '''Characters''' in ''[[{{Gamename}}]]''.
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This page lists the playable '''character classes''' in ''[[{{Gamename}}]]''.
 
== Player Classes ==
 
== Player Classes ==
The character classes are defined by the [[Ancient Item|ancient items]] they receive every 5 levels. These are the only ancient items that can be upgraded. All classes can double jump.
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The character classes are defined by their passive ability and the special [[Ancient Item|ancient items]] that give each class their unique skills. Ancient Items are awarded every five levels.<br />All classes have four main stats: [[Attack Power]], [[Vitality]], [[Vigor]], and either [[Dexterity]] (melee classes) or [[Intelligence]] (ranged classes and Cleric). All classes can double jump.
   
   
 
== Melee Classes ==
 
== Melee Classes ==
   
=== [[Ancient Item#Bard|Bard]] ===
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=== [[Bard]] ===
[[File:Bard Passive Buff icon.png]] Increase Magic Damage by 20%<br /><br />
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[[File:Bard Passive Buff icon.png]] Increase Magic Damage by 20%
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{{-}}
* Grit/Vigor class
 
* Uses {{item|name=Sword and Shield|label=Sword and Shields}}
 
* Note: Crouching with Sword and Shield in hand doubles your Block
 
 
* ''"Music and song will enhance your stats and melt your enemies"''
 
* ''"Music and song will enhance your stats and melt your enemies"''
 
* Combat Style: {{item|name=Sword and Shield|label=Sword and Shields}}
''See [[Ancient Item#Bard|Bard's Ancient Items]]''
 
 
:: Note: Crouching with Sword and Shield in hand doubles your Block
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* See ''[[Bard]]'' for more information
   
 
=== [[Rogue]] ===
 
 
[[File:Rogue Passive Buff icon.png|left]] 50% of the time you hit, gain Deep Wounds.<br />Increase Poison Damage by 20%<br/>Reduce level requirements by 10
=== [[Ancient Item#Rogue|Rogue]] ===
 
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{{-}}
[[File:Rogue Passive Buff icon.png|left]] 50% of the time you hit, gain Deep Wounds.<br />Increase Poison Damage by 20%<br /><br />
 
* Grit/Vigor class
 
* Uses {{item|name=Dual Swords}}
 
 
* ''"Lurk deep into the shadows to surprise your enemies with vengeance"''
 
* ''"Lurk deep into the shadows to surprise your enemies with vengeance"''
 
* Combat Style: {{item|name=Dual Swords}}
''See [[Ancient Item#Rogue|Rogue's Ancient Items]]''
 
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* See ''[[Rogue]]'' for more information
 
   
=== [[Ancient Item#Warrior|Warrior]] ===
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=== [[Warrior]] ===
[[File:Warrior Passive Buff icon.png|left]] You can wield any melee weapon.<br />Increase Armor and Hit Points by 20%<br /><br />
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[[File:Warrior Passive Buff icon.png|left]] You can wield any melee weapon.<br />Increase Armor and Hit Points by 20%
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{{-}}
* Grit/Vigor class
 
* Uses {{item|name=Sword and Shield|label=Sword and Shields}} and {{item|name=Dual Swords}}
 
* Note: Crouching with Sword and Shield in hand doubles your Block
 
 
* ''"Swords and Shield will power your way to destroying your enemies"''
 
* ''"Swords and Shield will power your way to destroying your enemies"''
 
* Combat Style: {{item|name=Sword and Shield|label=Sword and Shields}} and {{item|name=Dual Swords}}
''See [[Ancient Item#Warrior|Warrior's Ancient Items]]''
 
 
::Note: Crouching doubles your Block
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* See ''[[Warrior]]'' for more information
   
 
=== [[Paladin]] ===
 
 
[[File:Paladin Passive Buff icon.png|left]] Every time you hit a purified target, gain stacking attack speed
=== [[Ancient Item#Paladin|Paladin]] ===
 
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{{-}}
[[File:Paladin Passive Buff icon.png|left]] Every time you hit a purified target, gain stacking attack speed<br /><br />
 
* Grit/Vigor class
 
* Uses {{item|name=Two-handed Sword|label=Two-handed Swords}} and {{item|name=Two-handed Mace|label=Two-handed Maces}}
 
 
* ''"The power of the ancient gods will bless your holy path"''
 
* ''"The power of the ancient gods will bless your holy path"''
 
* Combat Style: {{item|name=Two-handed Swords|label=Two-handed Swords}} and {{item|name=Two-handed Maces|label=Two-handed Maces}}
''See [[Ancient Item#Paladin|Paladin's Ancient Items]]''
 
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* See ''[[Paladin]]'' for more information
 
   
 
== Ranged Classes ==
 
== Ranged Classes ==
=== [[Ancient Item#Enchanter|Enchanter]] ===
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=== [[Enchanter]] ===
[[File:Enchanter Passive Buff icon.png|left]] +30% critical hit chance against targets with mind-break<br />All targets hit with Lightning gain mind-break<br />Increase Lightning damage by 20%<br /><br />
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[[File:Enchanter Passive Buff icon.png|left]] +30% critical hit chance against targets with mind-break<br />All targets hit with Lightning gain mind-break<br />Increase Lightning damage by 20%
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{{-}}
* Intelligence/Wisdom class
 
* Uses {{item|name=Wand|label=Wands}}<br />
 
 
* ''"Taps into the enemy's mind to alter their reality"''
 
* ''"Taps into the enemy's mind to alter their reality"''
 
* Combat Style: {{item|name=Wand|label=Wands}}
''See [[Ancient Item#Enchanter|Enchanter's Ancient Items]]''
 
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* See ''[[Enchanter]]'' for more information
   
 
=== [[Necromancer]] ===
 
 
[[File:Necromancer Passive Buff icon.png|left]] Increase Cold Damage by 20%<br />Increase Cold Resistance by 20%
=== [[Ancient Item#Necromancer|Necromancer]] ===
 
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{{-}}
[[File:Necromancer Passive Buff icon.png|left]] Increase Cold Damage by 20%<br />Increase Cold Resistance by 20%<br /><br />
 
* Intelligence/Wisdom class
 
* Uses {{item|name=Wand|label=Wands}}<br />
 
 
* ''"Plays with life and death in creative and malicious ways"''
 
* ''"Plays with life and death in creative and malicious ways"''
 
* Combat Style: {{item|name=Wand|label=Wands}}
''See [[Ancient Item#Necromancer|Necromancer's Ancient Items]]''
 
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* See ''[[Necromancer]]'' for more information
 
   
=== [[Ancient Item#Wizard|Wizard]] ===
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=== [[Wizard]] ===
[[File:Wizard Passive Buff icon.png]] Every point in an elemental resist adds to that element's damage<br /><br />
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[[File:Wizard Passive Buff icon.png]] Every point in an elemental resist rating adds to that element's damage
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{{-}}
* Intelligence/Wisdom class
 
* Uses {{item|name=Wand|label=Wands}}<br />
 
 
* ''"The elements are at your command to annihilate your enemies"''
 
* ''"The elements are at your command to annihilate your enemies"''
 
* Combat Style: {{item|name=Wand|label=Wands}}
''See [[Ancient Item#Wizard|Wizard's Ancient Items]]''
 
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* See ''[[Wizard]]'' for more information
 
   
 
== Hybrid Classes ==
 
== Hybrid Classes ==
=== [[Ancient Item#Cleric|Cleric]] ===
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=== [[Cleric]] ===
[[File:Cleric Passive Buff icon.png]] Smite - Gain Armor and Attack Power when you kill an enemy<br /><br />
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[[File:Cleric Passive Buff icon.png]] Smite - Gain Armor and Attack Power when you kill an enemy
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{{-}}
* Intelligence/Wisdom class
 
* Can use both {{item|name=Wand|label=Wands}} and {{item|name=Mace and Shield|label=Maces and Shields}}<br />
 
 
* ''"Divine healing for yourself and retribution for your enemies"''
 
* ''"Divine healing for yourself and retribution for your enemies"''
 
* Combat Style: {{item|name=Wand|label=Wands}} and {{item|name=Mace and Shield|label=Maces and Shields}}
''See [[Ancient Item#Cleric|Cleric's Ancient Items]]''
 
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::Note: Crouching doubles your Block
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* See ''[[Cleric]]'' for more information
   
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== Player Leveling bonus ==
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Player gets 1 point per level to allot into Attack Power, Vitality, Dexterity(melee), Intelligence(ranged+Cleric), and Vigor.
   
== Player Level bonus ==
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== Basic Stats ==
Player gets 1 point for level.
 
 
 
{{:Stats}}
 
{{:Stats}}
   
 
<!-- == NPCs ==
 
== NPCs ==
 
 
The runners of [[NPC SHOP|NPC shops]]
 
The runners of [[NPC SHOP|NPC shops]]
   
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== NPCs which aren't cows ==
 
== NPCs which aren't cows ==
 
* [[Mooffulo (Not a cow)|Mooffulo (Not a Cow)]]
 
* [[Mooffulo (Not a cow)|Mooffulo (Not a Cow)]]
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-->
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== Trivia ==
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Originally, there were no classes in the game. When classes were added, at first there were only ranged ones.
   
   
 
== See also ==
 
== See also ==
* [[Survival tree]]
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* [[Survival Tree]]
   
   
[[Category:Characters]]
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[[Category:Classes]]

Revision as of 22:31, 27 November 2019

See Also: Ancient Item, Damage, Stats

This page lists the playable character classes in It Lurks Below.

Player Classes

The character classes are defined by their passive ability and the special ancient items that give each class their unique skills. Ancient Items are awarded every five levels.
All classes have four main stats: Attack Power, Vitality, Vigor, and either Dexterity (melee classes) or Intelligence (ranged classes and Cleric). All classes can double jump.


Melee Classes

Bard

Bard Passive Buff icon Increase Magic Damage by 20%

  • "Music and song will enhance your stats and melt your enemies"
  • Combat Style: Sword and Shields Sword and Shields
Note: Crouching with Sword and Shield in hand doubles your Block
  • See Bard for more information

Rogue

Rogue Passive Buff icon

50% of the time you hit, gain Deep Wounds.
Increase Poison Damage by 20%
Reduce level requirements by 10

  • "Lurk deep into the shadows to surprise your enemies with vengeance"
  • Combat Style: Dual Swords Dual Swords
  • See Rogue for more information

Warrior

Warrior Passive Buff icon

You can wield any melee weapon.
Increase Armor and Hit Points by 20%

Note: Crouching doubles your Block

Paladin

Paladin Passive Buff icon

Every time you hit a purified target, gain stacking attack speed

Ranged Classes

Enchanter

Enchanter Passive Buff icon

+30% critical hit chance against targets with mind-break
All targets hit with Lightning gain mind-break
Increase Lightning damage by 20%

  • "Taps into the enemy's mind to alter their reality"
  • Combat Style: Wands Wands
  • See Enchanter for more information

Necromancer

Necromancer Passive Buff icon

Increase Cold Damage by 20%
Increase Cold Resistance by 20%

  • "Plays with life and death in creative and malicious ways"
  • Combat Style: Wands Wands
  • See Necromancer for more information

Wizard

Wizard Passive Buff icon Every point in an elemental resist rating adds to that element's damage

  • "The elements are at your command to annihilate your enemies"
  • Combat Style: Wands Wands
  • See Wizard for more information

Hybrid Classes

Cleric

Cleric Passive Buff icon Smite - Gain Armor and Attack Power when you kill an enemy

Note: Crouching doubles your Block
  • See Cleric for more information

Player Leveling bonus

Player gets 1 point per level to allot into Attack Power, Vitality, Dexterity(melee), Intelligence(ranged+Cleric), and Vigor.

Basic Stats

  • Attack Power - One point of Attack Power grants 4% increased damage
  • Vitality - one point of Vitality grants 45 to maximum hit points
  • Dexterity - One point of Dexterity grants you 5 Armor and 2% increased damage
  • Intelligence - One point of Intelligence grants 1 mana (=additional wand charge) and 2% increased damage
  • Vigor - one point of Vigor grants 2% to all resistances


Trivia

Originally, there were no classes in the game. When classes were added, at first there were only ranged ones.


See also