Classes

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See Also: Ancient Item

This page lists the playable character classes in It Lurks Below.

Player Classes[edit | edit source]

The character classes are defined by their passive ability and the special ancient items that give each class their unique skills. Ancient Items are awarded every five levels.
All classes have four main stats: Attack Power, Vitality, Vigor, and either Grit (melee classes) or Intelligence (ranged classes and Cleric). All classes can double jump.


Melee Classes[edit | edit source]

Bard[edit | edit source]

Bard Passive Buff icon.png Increase Magic Damage by 20%

  • Grit class
  • Uses Sword and Shields Sword and Shields
  • Note: Crouching with Sword and Shield in hand doubles your Block
  • "Music and song will enhance your stats and melt your enemies"

See Bard's Ancient Items


Rogue[edit | edit source]

Rogue Passive Buff icon.png

50% of the time you hit, gain Deep Wounds.
Increase Poison Damage by 20%

  • Grit class
  • Uses Dual Swords Dual Swords
  • "Lurk deep into the shadows to surprise your enemies with vengeance"

See Rogue's Ancient Items


Warrior[edit | edit source]

Warrior Passive Buff icon.png

You can wield any melee weapon.
Increase Armor and Hit Points by 20%

  • Grit class
  • Uses Sword and Shields Sword and Shields and Dual Swords Dual Swords
  • Note: Crouching with Sword and Shield in hand doubles your Block
  • "Swords and Shield will power your way to destroying your enemies"

See Warrior's Ancient Items


Paladin[edit | edit source]

Paladin Passive Buff icon.png

Every time you hit a purified target, gain stacking attack speed

See Paladin's Ancient Items


Ranged Classes[edit | edit source]

Enchanter[edit | edit source]

Enchanter Passive Buff icon.png

+30% critical hit chance against targets with mind-break
All targets hit with Lightning gain mind-break
Increase Lightning damage by 20%

  • Intelligence class
  • Uses Wands Wands
  • "Taps into the enemy's mind to alter their reality"

See Enchanter's Ancient Items


Necromancer[edit | edit source]

Necromancer Passive Buff icon.png

Increase Cold Damage by 20%
Increase Cold Resistance by 20%

  • Intelligence class
  • Uses Wands Wands
  • "Plays with life and death in creative and malicious ways"

See Necromancer's Ancient Items


Wizard[edit | edit source]

Wizard Passive Buff icon.png Every point in an elemental resist rating adds to that element's damage

  • Intelligence class
  • Uses Wands Wands
  • "The elements are at your command to annihilate your enemies"

See Wizard's Ancient Items


Hybrid Classes[edit | edit source]

Cleric[edit | edit source]

Cleric Passive Buff icon.png Smite - Gain Armor and Attack Power when you kill an enemy

  • Intelligence class
  • Can use both Wands Wands and Maces and Shields Maces and Shields
  • "Divine healing for yourself and retribution for your enemies"

See Cleric's Ancient Items


Player Leveling bonus[edit | edit source]

Player gets 1 point for level.


  • Attack power - one point of Attack Power grants 5% increase in damage
  • Vitality - one point of Vitality grants 45 to maximum hit points
  • Grit - one point of Grit grants 5 to your Armor
  • Vigor - one point of Vigor grants 2% to all resistances
  • Intelligence - one point of Intelligence grants 1 mana (=additional wand charge)
  • Armor - Armor reduces the damage you take. There is an Armor curve in the game. At certain levels you are expected to have certain Armor value. The damage dealt is then decided by how far you are from that number. Thus, If you are over the number a lot, it is not very helpful to buff your armor further, as there are diminishing returns at work.
  • Resistance Ratings - Resistance ratings increase your chance to resist status effects, up to 100% against monsters of the same level as the player. Your resist chance is lowered against higher level monsters but stacking resist rating past the cap helps against that.
    Resistances do not reduce incoming damage.


NPCs[edit | edit source]

The runners of NPC shops


NPCs which aren't cows[edit | edit source]


Trivia[edit | edit source]

Originally, there were no classes in the game. When classes were added, at first there were only ranged ones.


See also[edit | edit source]