Ancient Items

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Ancient Items are similar to class skills in other games. They give your character the power to teleport, heal, buff, stun, and so on, or provide unique passive bonuses. Each class has five unique Ancient Items that are slotted in a special action bar and activated with shortcut keys (changeable in the game options). They can be moved around the bar or stored in your inventory.

You gain your first Ancient Item from a tutorial quest. After that, you will be awarded a class-specific ancient item at levels 5, 10, 15 and 20. You can also find generic Ancient Items as drops, usable by any class, allowing you to customize your character build further.

Class-specific Ancient Items can be upgraded by spending gold to become more powerful and gain new properties. Generic Ancient Items can be upgraded by finding more of the same item.


Level up Cost[edit | edit source]

Rank 1 - Starting Rank
Rank 2 - 500Gold Coin
Rank 3 - 5 000Gold Coin
Rank 4 - 50 000Gold Coin
Rank 5 - 100 000Gold Coin
Rank 6 - 150 000Gold Coin
Rank 7 - 250 000Gold Coin
Rank 8 - 350 000Gold Coin
Rank 9 - 500 000Gold Coin


Class Specific[edit | edit source]

Bard Passive Buff icon.png Bard[edit | edit source]

(info from game version: v0.05.20a)

The Piercing Piccolo Buff icon.png

The Piercing Piccolo icon.pngThe Piercing Piccolo: Does magic damage to all enemies around you every second

Receive at lvl: ~3
Recharge time: 1 second
  • Rank 1: 25 points
  • Rank 2: 50 points
  • Rank 3: 100 points
  • Rank 4: 200 points
  • Rank 5: 400 points
  • Rank 6: 600 points
  • Rank 7: 800 points
  • Rank 8: 1000 points
  • Rank 9: 1250 points

Melizod's Bass Buff icon.png

Melizod's Bass icon.pngMelizod's Bass: Heals you every second

Receive at lvl: 5
Recharge time: 1 second
  • Rank 1: 5 hit points
  • Rank 2: 10 hit points
  • Rank 3: 15 hit points
  • Rank 4: 20 hit points
  • Rank 5: 25 hit points
  • Rank 6: 30 hit points
  • Rank 7: 35 hit points
  • Rank 8: 40 hit points
  • Rank 9: 50 hit points

Amplified Scream Buff icon.png

Amplified Scream icon.pngAmplified Scream: Every time you get hit, scream discordant, magic damage notes all around you

Receive at lvl: 10
Recharge time: 1 second
  • Rank 1: 5 damage per bolt
  • Rank 2: 10 damage per bolt
  • Rank 3: 20 damage per bolt
  • Rank 4: 30 damage per bolt
  • Rank 5: 40 damage per bolt
  • Rank 6: 50 damage per bolt
  • Rank 7: 60 damage per bolt
  • Rank 8: 70 damage per bolt
  • Rank 9: 80 damage per bolt

The Dramatic Drum Buff icon.png

The Dramatic Drum icon.pngThe Dramatic Drum:Grants Attack, Vitality, Grit, Vigor, Speed, and Critical Hit Chance

Receive at lvl: 15
Recharge time: 1 second
  • Rank 1: 4 to all Attributes, 2 Speed, 4% Critical Hit
  • Rank 2: 8 to all Attributes, 4 Speed, 8% Critical Hit
  • Rank 3: 12 to all Attributes, 6 Speed, 12% Critical Hit
  • Rank 4: 16 to all Attributes, 8 Speed, 16% Critical Hit
  • Rank 5: 20 to all Attributes, 10 Speed, 20% Critical Hit

The Invigorating Ukulele Buff icon.png

The Invigorating Ukulele icon.pngThe Invigorating Ukulele: Does magic damage to all enemies around you every half second

Receive at lvl: 20
Recharge time: 1 second
  • Rank 1: [Attack Power] points of damage
  • Rank 2: [Attack Power x 1.5] points of damage
  • Rank 3: [Attack Power x 2] points of damage
  • Rank 4: [Attack Power x 2.5] points of damage
  • Rank 5: [Attack Power x 3] points of damage
  • Rank 6: [Attack Power x 3.5] points of damage
  • Rank 7: [Attack Power x 4] points of damage
  • Rank 8: [Attack Power x 4.5] points of damage
  • Rank 9: [Attack Power x 5] points of damage

The Piercing Piccolo Buff icon.png

The Piercing Piccolo icon.pngThe Piercing Piccolo: Does magic damage to all enemies around you every second

Receive at lvl: ~3
Recharge time: 1 second
  • Rank 1: 25 points
  • Rank 2: 50 points
  • Rank 3: 100 points
  • Rank 4: 200 points
  • Rank 5: 400 points
  • Rank 6: 600 points
  • Rank 7: 800 points
  • Rank 8: 1000 points
  • Rank 9: 1250 points



Melizod's Bass Buff icon.png

Melizod's Bass icon.pngMelizod's Bass: Heals you every second

Receive at lvl: 5
Recharge time: 1 second
  • Rank 1: 5 hit points
  • Rank 2: 10 hit points
  • Rank 3: 15 hit points
  • Rank 4: 20 hit points
  • Rank 5: 25 hit points
  • Rank 6: 30 hit points
  • Rank 7: 35 hit points
  • Rank 8: 40 hit points
  • Rank 9: 50 hit points


Amplified Scream Buff icon.png

Amplified Scream icon.pngAmplified Scream: Every time you get hit, scream discordant, magic damage notes all around you

Receive at lvl: 10
Recharge time: 1 second
  • Rank 1: 5 damage per bolt
  • Rank 2: 10 damage per bolt
  • Rank 3: 20 damage per bolt
  • Rank 4: 30 damage per bolt
  • Rank 5: 40 damage per bolt
  • Rank 6: 50 damage per bolt
  • Rank 7: 60 damage per bolt
  • Rank 8: 70 damage per bolt
  • Rank 9: 80 damage per bolt


The Dramatic Drum Buff icon.png

The Dramatic Drum icon.pngThe Dramatic Drum:Grants Attack, Vitality, Grit, Vigor, Speed, and Critical Hit Chance

Receive at lvl: 15
Recharge time: 1 second
  • Rank 1: 4 to all Attributes, 2 Speed, 4% Critical Hit
  • Rank 2: 8 to all Attributes, 4 Speed, 8% Critical Hit
  • Rank 3: 12 to all Attributes, 6 Speed, 12% Critical Hit
  • Rank 4: 16 to all Attributes, 8 Speed, 16% Critical Hit
  • Rank 5: 20 to all Attributes, 10 Speed, 20% Critical Hit


The Invigorating Ukulele Buff icon.png

The Invigorating Ukulele icon.pngThe Invigorating Ukulele: Does magic damage to all enemies around you every half second

Receive at lvl: 20
Recharge time: 1 second
  • Rank 1: [Attack Power] points of damage
  • Rank 2: [Attack Power x 1.5] points of damage
  • Rank 3: [Attack Power x 2] points of damage
  • Rank 4: [Attack Power x 2.5] points of damage
  • Rank 5: [Attack Power x 3] points of damage
  • Rank 6: [Attack Power x 3.5] points of damage
  • Rank 7: [Attack Power x 4] points of damage
  • Rank 8: [Attack Power x 4.5] points of damage
  • Rank 9: [Attack Power x 5] points of damage


Cleric Passive Buff icon.png Cleric[edit | edit source]

(info from game version: v0.05.20a)

The Diviner icon.pngThe Diviner: Instantly heals you and cures all status effects

Receive at lvl: ~3
Recharge time: 30 seconds
  • Rank 1: 200 hit points
  • Rank 2: 400 hit points
  • Rank 3: 800 hit points
  • Rank 4: 1500 hit points
  • Rank 5: 2400 hit points
  • Rank 6: 4000 hit points
  • Rank 7: 6000 hit points
  • Rank 8: 8000 hit points
  • Rank 9: 10000 hit points and 2 minutes of Bless

Pureguard icon.pngPureguard: Grants a multiplier of your armour

Receive at lvl: 5
Recharge time: 1 second
  • Rank 1: Armor x 120%
  • Rank 2: Armor x 130%
  • Rank 3: Armor x 140%
  • Rank 4: Armor x 150%
  • Rank 5: Armor x 160%
  • Rank 6: Armor x 170%
  • Rank 7: Armor x 180%
  • Rank 8: Armor x 190%
  • Rank 9: Armor x 200%

Divine Circlet icon.pngDivine Circlet: Adds a percent of your total armor to your weapon damage (Physical Damage)

Receive at lvl: 10
Recharge time: 1 second
  • Rank 1: 25%
  • Rank 2: 30%
  • Rank 3: 35%
  • Rank 4: 40%
  • Rank 5: 45%

The Surging Elixir icon.png
Empty Half Block icon.png

The Surging Elixir: Cure all status ailments
Provide 35% attack speed, health regeneration and double Armor for 3 seconds
If you Smite an enemy, the effects are extended a second

Receive at lvl: 15
Recharge time: 10 seconds
  • Rank 1: 10% health regeneration
  • Rank 2: 15% health regeneration
  • Rank 3: 20% health regeneration
  • Rank 4: 25% health regeneration
  • Rank 5: 30% health regeneration
  • Rank 6: 35% health regeneration
  • Rank 7: 40% health regeneration, 40% attack speed
  • Rank 8: 40% health regeneration, 45% attack speed, 225% armor
  • Rank 9: 40% health regeneration, 50% attack speed, 250% armor

The Holy Vial icon.png

The Holy Vial: If damage would kill you, instead you instantly heal and prevent death
Also gain 3 seconds of immunity

Receive at lvl: 20
Recharge time: 300 seconds
  • Rank 1: Heal 40% of maximum hit points
  • Rank 2: Heal 50% of maximum hit points
  • Rank 3: Heal 60% of maximum hit points
  • Rank 4: Heal 80% of maximum hit points
  • Rank 5: Heal 100% of maximum hit points

The Diviner icon.pngThe Diviner: Instantly heals you and cures all status effects
Receive at lvl: ~3
Recharge time: 30 seconds
  • Rank 1: 200 hit points
  • Rank 2: 400 hit points
  • Rank 3: 800 hit points
  • Rank 4: 1500 hit points
  • Rank 5: 2400 hit points
  • Rank 6: 4000 hit points
  • Rank 7: 6000 hit points
  • Rank 8: 8000 hit points
  • Rank 9: 10000 hit points and 2 minutes of Bless


Pureguard icon.pngPureguard: Grants a multiplier of your armour

Receive at lvl: 5
Recharge time: 1 second
  • Rank 1: Armor x 120%
  • Rank 2: Armor x 130%
  • Rank 3: Armor x 140%
  • Rank 4: Armor x 150%
  • Rank 5: Armor x 160%
  • Rank 6: Armor x 170%
  • Rank 7: Armor x 180%
  • Rank 8: Armor x 190%
  • Rank 9: Armor x 200%


Divine Circlet icon.pngDivine Circlet: Adds a percent of your total armor to your weapon damage (Physical Damage)

Receive at lvl: 10
Recharge time: 1 second
  • Rank 1: 25%
  • Rank 2: 30%
  • Rank 3: 35%
  • Rank 4: 40%
  • Rank 5: 45%


The Surging Elixir icon.png
Empty Half Block icon.png

The Surging Elixir: Cure all status ailments
Provide 35% attack speed, health regeneration and double Armor for 3 seconds
If you Smite an enemy, the effects are extended a second

Receive at lvl: 15
Recharge time: 10 seconds
  • Rank 1: 10% health regeneration
  • Rank 2: 15% health regeneration
  • Rank 3: 20% health regeneration
  • Rank 4: 25% health regeneration
  • Rank 5: 30% health regeneration
  • Rank 6: 35% health regeneration
  • Rank 7: 40% health regeneration, 40% attack speed
  • Rank 8: 40% health regeneration, 45% attack speed, 225% armor
  • Rank 9: 40% health regeneration, 50% attack speed, 250% armor


The Holy Vial icon.png

The Holy Vial: If damage would kill you, instead you instantly heal and prevent death
Also gain 3 seconds of immunity

Receive at lvl: 20
Recharge time: 300 seconds
  • Rank 1: Heal 40% of maximum hit points
  • Rank 2: Heal 50% of maximum hit points
  • Rank 3: Heal 60% of maximum hit points
  • Rank 4: Heal 80% of maximum hit points
  • Rank 5: Heal 100% of maximum hit points


Enchanter Passive Buff icon.png Enchanter[edit | edit source]

(info from game version: v0.05.20a)

The Jade Skull of The Third Eye icon.pngThe Jade Skull of The Third Eye: Stuns all enemies around you, if they can be stunned and places mind-break on all of them

Receive at lvl: ~3
Recharge time: depends on item rank
  • Rank 1: 8 second recharge
  • Rank 2: 7 second recharge
  • Rank 3: 6 second recharge
  • Rank 4: 5 second recharge
  • Rank 5: 4 second recharge

The Mind of Clarity icon.pngThe Mind of Clarity: Provides a chance to not use a wand charge and stat boosts

Receive at lvl: 5
Recharge time: 1 second
  • Rank 1: 20% chance, 4 Intelligence
  • Rank 2: 30% chance, 8 Intelligence
  • Rank 3: 40% chance, 12 Intelligence, 4 Vigor
  • Rank 4: 50% chance, 16 Intelligence, 8 Vigor
  • Rank 5: 60% chance, 20 Intelligence, 12 Vigor, 4 Attack
  • Rank 6: 70% chance, 20 Intelligence, 16 Vigor, 8 Attack, 20% Lightning damage
  • Rank 7: 80% chance, 20 Intelligence, 20 Vigor, 12 Attack, 30% Lightning damage
  • Rank 8: 90% chance, 20 Intelligence, 20 Vigor, 16 Attack, 40% Lightning damage
  • Rank 9: 95% chance, 20 Intelligence, 20 Vigor, 20 Attack, 50% Lightning damage

Staggering Amulet icon.pngStaggering Amulet: Attacks all the enemies around you with a lightning beam

Receive at lvl: 10
Recharge time: depends on item rank
  • Rank 1: 75 damage, 10 second recharge
  • Rank 2: 150 damage, 8 second recharge
  • Rank 3: 300 damage, 6 second recharge
  • Rank 4: 600 damage, 4 second recharge
  • Rank 5: 1200 + [25% of weapon damage] damage, 4 second recharge
  • Rank 6: 2500 + [50% of weapon damage] damage, 4 second recharge
  • Rank 7: 5000 + [75% of weapon damage] damage, 4 second recharge
  • Rank 8: 7500 + [100% of weapon damage] damage, 4 second recharge
  • Rank 9: 10000 + [125% of weapon damage] damage, 4 second recharge

The Heart of a Wisp icon.png
The Heart of a Wisp: Illusion yourself into a Wisp and fly while fooling your enemies.
Cure yourself of all status effects.
Attacking, taking damage, or mining ends the enchantment
Monsters will not attack you.

Receive at lvl: 15
Recharge time: depends on item rank
  • Rank 1: 10 second recharge
  • Rank 2: 8 second recharge
  • Rank 3: 6 second recharge
  • Rank 4: 4 second recharge, Gain 2% hit points per second while in Wisp form
  • Rank 5: 2 second recharge, Gain 2% hit points per second while in Wisp form, Gain 1 second of invulnerability when you exit Wisp form

The Corroding Prism icon.pngThe Corroding Prism: Lowers resistances of all enemies around you every second. Does damage to enemies with Mind-Break every second (magic damage)

Receive at lvl: 20
Recharge time: 1 second
  • Rank 1: -20 to all resistance ratings, 25 damage
  • Rank 2: -30 to all resistance ratings, 50 damage
  • Rank 3: -40 to all resistance ratings, 100 damage
  • Rank 4: -50 to all resistance ratings, 200 damage
  • Rank 5: -60 to all resistance ratings, 400 damage
  • Rank 6: -70 to all resistance ratings, 600 damage
  • Rank 7: -80 to all resistance ratings, 800 damage
  • Rank 8: -90 to all resistance ratings, 1000 damage
  • Rank 9: -100 to all resistance ratings, 1250 damage

The Jade Skull of The Third Eye icon.pngThe Jade Skull of The Third Eye: Stuns all enemies around you, if they can be stunned and places mind-break on all of them
Receive at lvl: ~3
Recharge time: depends on item rank
  • Rank 1: 8 second recharge
  • Rank 2: 7 second recharge
  • Rank 3: 6 second recharge
  • Rank 4: 5 second recharge
  • Rank 5: 4 second recharge


The Mind of Clarity icon.pngThe Mind of Clarity: Provides a chance to not use a wand charge and stat boosts

Receive at lvl: 5
Recharge time: 1 second
  • Rank 1: 20% chance, 4 Intelligence
  • Rank 2: 30% chance, 8 Intelligence
  • Rank 3: 40% chance, 12 Intelligence, 4 Vigor
  • Rank 4: 50% chance, 16 Intelligence, 8 Vigor
  • Rank 5: 60% chance, 20 Intelligence, 12 Vigor, 4 Attack
  • Rank 6: 70% chance, 20 Intelligence, 16 Vigor, 8 Attack, 20% Lightning damage
  • Rank 7: 80% chance, 20 Intelligence, 20 Vigor, 12 Attack, 30% Lightning damage
  • Rank 8: 90% chance, 20 Intelligence, 20 Vigor, 16 Attack, 40% Lightning damage
  • Rank 9: 95% chance, 20 Intelligence, 20 Vigor, 20 Attack, 50% Lightning damage


Staggering Amulet icon.pngStaggering Amulet: Attacks all the enemies around you with a lightning beam

Receive at lvl: 10
Recharge time: depends on item rank
  • Rank 1: 75 damage, 10 second recharge
  • Rank 2: 150 damage, 8 second recharge
  • Rank 3: 300 damage, 6 second recharge
  • Rank 4: 600 damage, 4 second recharge
  • Rank 5: 1200 + [25% of weapon damage] damage, 4 second recharge
  • Rank 6: 2500 + [50% of weapon damage] damage, 4 second recharge
  • Rank 7: 5000 + [75% of weapon damage] damage, 4 second recharge
  • Rank 8: 7500 + [100% of weapon damage] damage, 4 second recharge
  • Rank 9: 10000 + [125% of weapon damage] damage, 4 second recharge


The Heart of a Wisp icon.png
The Heart of a Wisp: Illusion yourself into a Wisp and fly while fooling your enemies.
Cure yourself of all status effects.
Attacking, taking damage, or mining ends the enchantment
Monsters will not attack you.

Receive at lvl: 15
Recharge time: depends on item rank
  • Rank 1: 10 second recharge
  • Rank 2: 8 second recharge
  • Rank 3: 6 second recharge
  • Rank 4: 4 second recharge, Gain 2% hit points per second while in Wisp form
  • Rank 5: 2 second recharge, Gain 2% hit points per second while in Wisp form, Gain 1 second of invulnerability when you exit Wisp form


The Corroding Prism icon.pngThe Corroding Prism: Lowers resistances of all enemies around you every second. Does damage to enemies with Mind-Break every second (magic damage)

Receive at lvl: 20
Recharge time: 1 second
  • Rank 1: -20 to all resistance ratings, 25 damage
  • Rank 2: -30 to all resistance ratings, 50 damage
  • Rank 3: -40 to all resistance ratings, 100 damage
  • Rank 4: -50 to all resistance ratings, 200 damage
  • Rank 5: -60 to all resistance ratings, 400 damage
  • Rank 6: -70 to all resistance ratings, 600 damage
  • Rank 7: -80 to all resistance ratings, 800 damage
  • Rank 8: -90 to all resistance ratings, 1000 damage
  • Rank 9: -100 to all resistance ratings, 1250 damage


Necromancer Passive Buff icon.png Necromancer[edit | edit source]

(info from game version: v0.05.20a)

Frozen Skull icon.pngFrozen Skull: Creates floating skulls that will attack for you. (Cold Damage)

Receive at lvl: ~3
Recharge time: 1 second
  • Rank 1: -25 Maximum Hit Points to summon. Maximum 1 Skull
  • Rank 2: -50 Maximum Hit Points to summon. Maximum 2 Skulls
  • Rank 3: -100 Maximum Hit Points to summon. Maximum 3 Skulls
  • Rank 4: -200 Maximum Hit Points to summon. Maximum 4 Skulls
  • Rank 5: -400 Maximum Hit Points to summon. Maximum 5 Skulls
  • Skull damage is based on character level is of the cold type.

Grim Scythe icon.pngGrim Scythe: Instantly do poison damage around you and drain life

Receive at lvl: 5
Recharge time: 10 seconds
  • Rank 1: 100 damage, Heal 25 hit points per target
  • Rank 2: 200 damage, Heal 50 hit points per target
  • Rank 3: 500 damage, Heal 100 hit points per target
  • Rank 4: 1000 damage, Heal 200 hit points per target
  • Rank 5: 2000 damage, Heal 300 hit points per target
  • Rank 6: 4000 damage, Heal 400 hit points per target
  • Rank 7: 6000 damage, Heal 500 hit points per target
  • Rank 8: 8000 damage, Heal 650 hit points per target
  • Rank 9: 10000 damage, Heal 800 hit points per target

First One's Bone icon.pngFirst One's Bone: Become a Lich for 15 seconds and gain many abilities

Receive at lvl: 10
Recharge time: 30 seconds
  • Rank 1: +10 Attack Power, 30% Critical Hit
  • Rank 2: +10 Attack Power, 30% Critical Hit, 50% Critical Damage
  • Rank 3: +10 Attack Power, 35% Critical Hit, 50% Critical Damage, Heal for 10% of Critical Damage
  • Rank 4: +15 Attack Power, 35% Critical Hit, 50% Critical Damage, Heal for 10% of Critical Damage
  • Rank 5: +15 Attack Power, 40% Critical Hit, 60% Critical Damage, Heal for 10% of Critical Damage, 20% Cold Critical Hit
  • Rank 6: +20 Attack Power, 40% Critical Hit, 70% Critical Damage, Heal for 10% of Critical Damage, 20% Cold Critical Hit, Gain 2 Souls on Kill
  • Rank 7: +20 Attack Power, 45% Critical Hit, 80% Critical Damage, Heal for 10% of Critical Damage, 30% Cold Critical Hit, Gain 2 Souls on Kill
  • Rank 8: +25 Attack Power, 40% Critical Hit, 90% Critical Damage, Heal for 10% of Critical Damage, 30% Cold Critical Hit, Gain 2 Souls on Kill
  • Rank 9: +25 Attack Power, 50% Critical Hit, 100% Critical Damage, Heal for 10% of Critical Damage, 40% Cold Critical Hit, Gain 2 Souls on Kill

Soul Collector icon.png
Soul Collector: Gain a soul on kill. [Stacks to 10]
Explode with Cold bolts and use a soul when you take any damage

Receive at lvl: 15
Recharge time: 1 second
  • Rank 1: 25 damage per bolt
  • Rank 2: 50 damage per bolt
  • Rank 3: 100 damage per bolt
  • Rank 4: 200 damage per bolt
  • Rank 5: 400 damage per bolt
  • Rank 6: 800 damage per bolt
  • Rank 7: 1400 damage per bolt
  • Rank 8: 2100 damage per bolt
  • Rank 9: 3000 damage per bolt

Undead Heart icon.pngUndead Heart: Gain a series of increasingly powerful abilities

Receive at lvl: 20
Recharge time: 1 second
  • Rank 1: Flight
  • Rank 2: Flight, Slow Digestion
  • Rank 3: Flight, Slow Digestion, See heat in the dark
  • Rank 4: Flight, Slow Digestion, See heat in the dark, Gain 5% regeneration on kill for 4 seconds
  • Rank 5: Flight, Slow Digestion, See heat in the dark, Gain 5% regeneration on kill for 4 seconds, Vitality is added to each resistance rating

Frozen Skull icon.pngFrozen Skull: Creates floating skulls that will attack for you. (Cold Damage)
Receive at lvl: ~3
Recharge time: 1 second
  • Rank 1: -25 Maximum Hit Points to summon. Maximum 1 Skull
  • Rank 2: -50 Maximum Hit Points to summon. Maximum 2 Skulls
  • Rank 3: -100 Maximum Hit Points to summon. Maximum 3 Skulls
  • Rank 4: -200 Maximum Hit Points to summon. Maximum 4 Skulls
  • Rank 5: -400 Maximum Hit Points to summon. Maximum 5 Skulls


  • Skull damage is based on character level is of the cold type.


Grim Scythe icon.pngGrim Scythe: Instantly do poison damage around you and drain life

Receive at lvl: 5
Recharge time: 10 seconds
  • Rank 1: 100 damage, Heal 25 hit points per target
  • Rank 2: 200 damage, Heal 50 hit points per target
  • Rank 3: 500 damage, Heal 100 hit points per target
  • Rank 4: 1000 damage, Heal 200 hit points per target
  • Rank 5: 2000 damage, Heal 300 hit points per target
  • Rank 6: 4000 damage, Heal 400 hit points per target
  • Rank 7: 6000 damage, Heal 500 hit points per target
  • Rank 8: 8000 damage, Heal 650 hit points per target
  • Rank 9: 10000 damage, Heal 800 hit points per target


First One's Bone icon.pngFirst One's Bone: Become a Lich for 15 seconds and gain many abilities

Receive at lvl: 10
Recharge time: 30 seconds
  • Rank 1: +10 Attack Power, 30% Critical Hit
  • Rank 2: +10 Attack Power, 30% Critical Hit, 50% Critical Damage
  • Rank 3: +10 Attack Power, 35% Critical Hit, 50% Critical Damage, Heal for 10% of Critical Damage
  • Rank 4: +15 Attack Power, 35% Critical Hit, 50% Critical Damage, Heal for 10% of Critical Damage
  • Rank 5: +15 Attack Power, 40% Critical Hit, 60% Critical Damage, Heal for 10% of Critical Damage, 20% Cold Critical Hit
  • Rank 6: +20 Attack Power, 40% Critical Hit, 70% Critical Damage, Heal for 10% of Critical Damage, 20% Cold Critical Hit, Gain 2 Souls on Kill
  • Rank 7: +20 Attack Power, 45% Critical Hit, 80% Critical Damage, Heal for 10% of Critical Damage, 30% Cold Critical Hit, Gain 2 Souls on Kill
  • Rank 8: +25 Attack Power, 40% Critical Hit, 90% Critical Damage, Heal for 10% of Critical Damage, 30% Cold Critical Hit, Gain 2 Souls on Kill
  • Rank 9: +25 Attack Power, 50% Critical Hit, 100% Critical Damage, Heal for 10% of Critical Damage, 40% Cold Critical Hit, Gain 2 Souls on Kill


Soul Collector icon.png
Soul Collector: Gain a soul on kill. [Stacks to 10]
Explode with Cold bolts and use a soul when you take any damage

Receive at lvl: 15
Recharge time: 1 second
  • Rank 1: 25 damage per bolt
  • Rank 2: 50 damage per bolt
  • Rank 3: 100 damage per bolt
  • Rank 4: 200 damage per bolt
  • Rank 5: 400 damage per bolt
  • Rank 6: 800 damage per bolt
  • Rank 7: 1400 damage per bolt
  • Rank 8: 2100 damage per bolt
  • Rank 9: 3000 damage per bolt


Undead Heart icon.pngUndead Heart: Gain a series of increasingly powerful abilities

Receive at lvl: 20
Recharge time: 1 second
  • Rank 1: Flight
  • Rank 2: Flight, Slow Digestion
  • Rank 3: Flight, Slow Digestion, See heat in the dark
  • Rank 4: Flight, Slow Digestion, See heat in the dark, Gain 5% regeneration on kill for 4 seconds
  • Rank 5: Flight, Slow Digestion, See heat in the dark, Gain 5% regeneration on kill for 4 seconds, Vitality is added to each resistance rating


Wizard Passive Buff icon.png Wizard[edit | edit source]

(info from game version: v0.05.20a)

The Book of Frozen Shield icon.png
The Book of Frozen Shield: Grants a shield that absorbs damage and recharges over time
If your shield takes damage, shoot a line of piercing cold bolts, freezing enemies

Receive at lvl: on completing a tutorial quest
Recharge time: 1 seconds
  • Rank 1: 50 points of shielding
  • Rank 2: 100 points of shielding
  • Rank 3: 200 points of shielding
  • Rank 4: 400 points of shielding
  • Rank 5: 800 points of shielding
  • Rank 6: 1500 points of shielding
  • Rank 7: 3000 points of shielding
  • Rank 8: 5000 points of shielding
  • Rank 9: 8000 points of shielding

Firestorm Opus icon.pngFirestorm Opus: Fills the area around you with fire damage

Receive at lvl: 5
Recharge time: depends on item rank
  • Rank 1: 100 damage, 10 second recharge
  • Rank 2: 200 damage, 10 second recharge
  • Rank 3: 400 damage, 8 second recharge
  • Rank 4: 700 damage, 8 second recharge
  • Rank 5: 1000 damage, 6 second recharge
  • Rank 6: 2000 damage, 6 second recharge
  • Rank 7: 4000 damage, 4 second recharge
  • Rank 8: 6000 damage, 4 second recharge
  • Rank 9: 10000 damage, 4 second recharge

Omnibus of Translocation icon.pngOmnibus of Translocation: Instantly teleport to the mouse cursor

Receive at lvl: 10
Recharge time: depends on item rank
  • Rank 1: 10 second recharge
  • Rank 2: 8 second recharge
  • Rank 3: 6 second recharge
  • Rank 4: 4 second recharge
  • Rank 5: 1 second recharge

The Familiar Folio Buff icon.png

The Familiar Folio icon.pngThe Familiar Folio: Gain a familiar that gives you elemental damage increase and shoots status effect bolts

Receive at lvl: 15
Recharge time: 1 seconds
  • Rank 1: 10% damage to each element
  • Rank 2: 20% damage to each element
  • Rank 3: 40% damage to each element
  • Rank 4: 60% damage to each element
  • Rank 5: 80% damage to each element and Familiar becomes a Phoenix

The Thunderstorm Text icon.pngThe Thunderstorm Text: Explode in a shower of reflective lightning bolts all around you

Receive at lvl: 20
Recharge time: 8 second
  • Rank 1: 25 + [5% of weapon damage] damage per bolt
  • Rank 2: 50 + [10% of weapon damage] damage per bolt
  • Rank 3: 100 + [15% of weapon damage] damage per bolt
  • Rank 4: 200 + [20% of weapon damage] damage per bolt
  • Rank 5: 400 + [25% of weapon damage] damage per bolt
  • Rank 6: 800 + [30% of weapon damage] damage per bolt
  • Rank 7: 1600 + [40% of weapon damage] damage per bolt
  • Rank 8: 3200 + [50% of weapon damage] damage per bolt
  • Rank 9: 6400 + [60% of weapon damage] damage per bolt

The Book of Frozen Shield icon.png
The Book of Frozen Shield: Grants a shield that absorbs damage and recharges over time
If your shield takes damage, shoot a line of piercing cold bolts, freezing enemies

Receive at lvl: on completing a tutorial quest
Recharge time: 1 seconds
  • Rank 1: 50 points of shielding
  • Rank 2: 100 points of shielding
  • Rank 3: 200 points of shielding
  • Rank 4: 400 points of shielding
  • Rank 5: 800 points of shielding
  • Rank 6: 1500 points of shielding
  • Rank 7: 3000 points of shielding
  • Rank 8: 5000 points of shielding
  • Rank 9: 8000 points of shielding



Firestorm Opus icon.pngFirestorm Opus: Fills the area around you with fire damage

Receive at lvl: 5
Recharge time: depends on item rank
  • Rank 1: 100 damage, 10 second recharge
  • Rank 2: 200 damage, 10 second recharge
  • Rank 3: 400 damage, 8 second recharge
  • Rank 4: 700 damage, 8 second recharge
  • Rank 5: 1000 damage, 6 second recharge
  • Rank 6: 2000 damage, 6 second recharge
  • Rank 7: 4000 damage, 4 second recharge
  • Rank 8: 6000 damage, 4 second recharge
  • Rank 9: 10000 damage, 4 second recharge


Omnibus of Translocation icon.pngOmnibus of Translocation: Instantly teleport to the mouse cursor

Receive at lvl: 10
Recharge time: depends on item rank
  • Rank 1: 10 second recharge
  • Rank 2: 8 second recharge
  • Rank 3: 6 second recharge
  • Rank 4: 4 second recharge
  • Rank 5: 1 second recharge


The Familiar Folio Buff icon.png

The Familiar Folio icon.pngThe Familiar Folio: Gain a familiar that gives you elemental damage increase and shoots status effect bolts

Receive at lvl: 15
Recharge time: 1 seconds
  • Rank 1: 10% damage to each element
  • Rank 2: 20% damage to each element
  • Rank 3: 40% damage to each element
  • Rank 4: 60% damage to each element
  • Rank 5: 80% damage to each element and Familiar becomes a Phoenix


The Thunderstorm Text icon.pngThe Thunderstorm Text: Explode in a shower of reflective lightning bolts all around you

Receive at lvl: 20
Recharge time: 8 second
  • Rank 1: 25 + [5% of weapon damage] damage per bolt
  • Rank 2: 50 + [10% of weapon damage] damage per bolt
  • Rank 3: 100 + [15% of weapon damage] damage per bolt
  • Rank 4: 200 + [20% of weapon damage] damage per bolt
  • Rank 5: 400 + [25% of weapon damage] damage per bolt
  • Rank 6: 800 + [30% of weapon damage] damage per bolt
  • Rank 7: 1600 + [40% of weapon damage] damage per bolt
  • Rank 8: 3200 + [50% of weapon damage] damage per bolt
  • Rank 9: 6400 + [60% of weapon damage] damage per bolt


Rogue Passive Buff icon.png Rogue[edit | edit source]

(info from game version: first three v0.05.20a, last two v1.00d)

The Cloak of Shadows Buff icon.png
The Cloak of Shadows icon.png
The Cloak of Shadows: Hides you in the shadows.
While in the shadows and for 3 seconds after, you receive an increased critical hit and speed.
Attacking or taking damage leaves shadows

Receive at lvl: ~3
Recharge time: 5 seconds
  • Rank 1: 40% Critical Hit, 4 Speed
  • Rank 2: 50% Critical Hit, 8 Speed
  • Rank 3: 60% Critical Hit, 12 Speed
  • Rank 4: 70% Critical Hit, 16 Speed
  • Rank 5: 80% Critical Hit, 20 Speed

Refreshing Flask icon.pngRefreshing Flask: Use Deep Wounds to heal and cure all status effects

Receive at lvl: 5
Recharge time: 1 second
  • Rank 1: 20 hit points per stack, uses up to 10 Deep Wounds
  • Rank 2: 50 hit points per stack, uses up to 10 Deep Wounds
  • Rank 3: 100 hit points per stack, uses up to 10 Deep Wounds
  • Rank 4: 150 hit points per stack, uses up to 10 Deep Wounds
  • Rank 5: 250 hit points per stack, uses up to 8 Deep Wounds
  • Rank 6: 350 hit points per stack, uses up to 7 Deep Wounds
  • Rank 7: 500 hit points per stack, uses up to 6 Deep Wounds
  • Rank 8: 800 hit points per stack, uses up to 5 Deep Wounds
  • Rank 9: 1000 hit points per stack, uses up to 5 Deep Wounds

The Assassin's Cowl Buff icon.png

The Assassin's Cowl icon.pngThe Assassin's Cowl: Use Deep Wounds to gain critical hit for 5 seconds

Receive at lvl: 10
Recharge time: 1 second
  • Rank 1: 2% per stack, use up to 10 Deep Wounds
  • Rank 2: 4% per stack, use up to 10 Deep Wounds
  • Rank 3: 6% per stack, use up to 10 Deep Wounds
  • Rank 4: 8% per stack, use up to 10 Deep Wounds
  • Rank 5: 10% per stack, use up to 8 Deep Wounds
  • Rank 6: 12% per stack, use up to 7 Deep Wounds
  • Rank 7: 14% per stack, use up to 6 Deep Wounds
  • Rank 8: 17% per stack, use up to 5 Deep Wounds
  • Rank 9: 18% per stack, use up to 5 Deep Wounds

The Whisper Slippers icon.pngThe Whisper Slippers:Use Deep Wounds to gain dodge for 5 seconds

Receive at lvl: 15
Recharge time: 1 second
  • Rank 1: 2% per stack, uses up to 10 Deep Wounds
  • Rank 2: 4% per stack, uses up to 10 Deep Wounds
  • Rank 3: 6% per stack, uses up to 10 Deep Wounds
  • Rank 4: 8% per stack, uses up to 10 Deep Wounds
  • Rank 5: 10% per stack, uses up to 8 Deep Wounds
  • Rank 6: 12% per stack, uses up to 7 Deep Wounds
  • Rank 7: 14% per stack, uses up to 6 Deep Wounds
  • Rank 8: 17% per stack, uses up to 5 Deep Wounds
  • Rank 9: 18% per stack, uses up to 5 Deep Wounds

The Devastating Dagger icon.pngThe Devastating Dagger: Increase critical damage done

Receive at lvl: 20
Recharge time: 1 second
  • Rank 1: 10% extra critical damage
  • Rank 2: 20% extra critical damage
  • Rank 3: 30% extra critical damage
  • Rank 4: 40% extra critical damage
  • Rank 5: 50% extra critical damage
  • Rank 6: 60% extra critical damage
  • Rank 7: 70% extra critical damage
  • Rank 8: 80% extra critical damage
  • Rank 9: 100% extra critical damage

The Cloak of Shadows Buff icon.png
The Cloak of Shadows icon.png
The Cloak of Shadows: Hides you in the shadows.
While in the shadows and for 3 seconds after, you receive an increased critical hit and speed.
Attacking or taking damage leaves shadows

Receive at lvl: ~3
Recharge time: 5 seconds
  • Rank 1: 40% Critical Hit, 4 Speed
  • Rank 2: 50% Critical Hit, 8 Speed
  • Rank 3: 60% Critical Hit, 12 Speed
  • Rank 4: 70% Critical Hit, 16 Speed
  • Rank 5: 80% Critical Hit, 20 Speed


Refreshing Flask icon.pngRefreshing Flask: Use Deep Wounds to heal and cure all status effects

Receive at lvl: 5
Recharge time: 1 second
  • Rank 1: 20 hit points per stack, uses up to 10 Deep Wounds
  • Rank 2: 50 hit points per stack, uses up to 10 Deep Wounds
  • Rank 3: 100 hit points per stack, uses up to 10 Deep Wounds
  • Rank 4: 150 hit points per stack, uses up to 10 Deep Wounds
  • Rank 5: 250 hit points per stack, uses up to 8 Deep Wounds
  • Rank 6: 350 hit points per stack, uses up to 7 Deep Wounds
  • Rank 7: 500 hit points per stack, uses up to 6 Deep Wounds
  • Rank 8: 800 hit points per stack, uses up to 5 Deep Wounds
  • Rank 9: 1000 hit points per stack, uses up to 5 Deep Wounds


The Assassin's Cowl Buff icon.png

The Assassin's Cowl icon.pngThe Assassin's Cowl: Use Deep Wounds to gain critical hit for 5 seconds

Receive at lvl: 10
Recharge time: 1 second
  • Rank 1: 2% per stack, use up to 10 Deep Wounds
  • Rank 2: 4% per stack, use up to 10 Deep Wounds
  • Rank 3: 6% per stack, use up to 10 Deep Wounds
  • Rank 4: 8% per stack, use up to 10 Deep Wounds
  • Rank 5: 10% per stack, use up to 8 Deep Wounds
  • Rank 6: 12% per stack, use up to 7 Deep Wounds
  • Rank 7: 14% per stack, use up to 6 Deep Wounds
  • Rank 8: 17% per stack, use up to 5 Deep Wounds
  • Rank 9: 18% per stack, use up to 5 Deep Wounds


The Whisper Slippers icon.pngThe Whisper Slippers:Use Deep Wounds to gain dodge for 5 seconds

Receive at lvl: 15
Recharge time: 1 second
  • Rank 1: 2% per stack, uses up to 10 Deep Wounds
  • Rank 2: 4% per stack, uses up to 10 Deep Wounds
  • Rank 3: 6% per stack, uses up to 10 Deep Wounds
  • Rank 4: 8% per stack, uses up to 10 Deep Wounds
  • Rank 5: 10% per stack, uses up to 8 Deep Wounds
  • Rank 6: 12% per stack, uses up to 7 Deep Wounds
  • Rank 7: 14% per stack, uses up to 6 Deep Wounds
  • Rank 8: 17% per stack, uses up to 5 Deep Wounds
  • Rank 9: 18% per stack, uses up to 5 Deep Wounds


The Devastating Dagger icon.pngThe Devastating Dagger: Increase critical damage done

Receive at lvl: 20
Recharge time: 1 second
  • Rank 1: 10% extra critical damage
  • Rank 2: 20% extra critical damage
  • Rank 3: 30% extra critical damage
  • Rank 4: 40% extra critical damage
  • Rank 5: 50% extra critical damage
  • Rank 6: 60% extra critical damage
  • Rank 7: 70% extra critical damage
  • Rank 8: 80% extra critical damage
  • Rank 9: 100% extra critical damage


Warrior Passive Buff icon.png Warrior[edit | edit source]

(info from game version: v0.05.20a)

Darting Boots icon.png
Darting Boots: Quickly dash towards the mouse cursor
Briefly Stun all nearby enemies at the destination

Receive at lvl: ~3
Recharge time: depends on item rank
  • Rank 1: 10 second recharge
  • Rank 2: 7 second recharge
  • Rank 3: 5 second recharge
  • Rank 4: 3 second recharge
  • Rank 5: 1 second recharge

Weapon Stance Buff icon.png
Weapon Stance icon.png
Empty Half Block icon.png

Weapon Stance: Gain a chance to add an instant extra attack to each attack attempt
Gain critical hit and execute chance
Cannot be used with Defensive Stance

Receive at lvl: 5
Recharge time: 10 seconds
  • Rank 1: 20% chance of extra attack, 2% critical hit, 2% execute
  • Rank 2: 30% chance of extra attack, 4% critical hit, 3% execute
  • Rank 3: 40% chance of extra attack, 6% critical hit, 4% execute
  • Rank 4: 60% chance of extra attack, 8% critical hit, 5% execute
  • Rank 5: 80% chance of extra attack, 10% critical hit, 6% execute

Defensive Stance Buff icon.png
Defensive Stance icon.png
Empty Half Block icon.png

Defensive Stance: Reduce damage taken as well as damage dealt
Increase your dodge or block rate
Regenerate health
Cannot be used with Weapon Stance

Receive at lvl: 10
Recharge time: 10 seconds
  • Rank 1: 10% reduced taken, 10% reduced dealt, 2% more dodge/block, 5 hit points per second
  • Rank 2: 15% reduced taken, 12% reduced dealt, 4% more dodge/block, 10 hit points per second
  • Rank 3: 20% reduced taken, 14% reduced dealt, 8% more dodge/block, 15 hit points per second
  • Rank 4: 25% reduced taken, 16% reduced dealt, 16% more dodge/block, 1% max hit points per second
  • Rank 5: 30% reduced taken, 18% reduced dealt, 30% more dodge/block, 2% max hit points per second

Reflective Chestguard Buff icon.png
Reflective Chestguard icon.png
Reflective Chestguard: Have a chance at reflecting projectiles back at the cursor.

Twice the chance if you are crouching

Receive at lvl: 15
Recharge time: 1 second
  • Rank 1: 15% chance, 50% weapon damage
  • Rank 2: 20% chance, 60% weapon damage
  • Rank 3: 25% chance, 70% weapon damage
  • Rank 4: 30% chance, 80% weapon damage
  • Rank 5: 35% chance, 90% weapon damage
  • Rank 6: 35% chance, 100% weapon damage
  • Rank 7: 40% chance, 110% weapon damage
  • Rank 8: 40% chance, 120% weapon damage
  • Rank 9: 45% chance, 140% weapon damage

The Whirling Charm Buff icon.png

The Whirling Charm icon.pngThe Whirling Charm: A large burst of damage, hitting often in a whirlwind motion and doubles your Armor for 3 seconds

Receive at lvl: 20
Recharge time: 8 seconds
  • Rank 1: 50% Weapon Damage each hit
  • Rank 2: 60% Weapon Damage each hit
  • Rank 3: 70% Weapon Damage each hit
  • Rank 4: 80% Weapon Damage each hit
  • Rank 5: 90% Weapon Damage each hit
  • Rank 6: 100% Weapon Damage each hit
  • Rank 7: 115% Weapon Damage each hit
  • Rank 8: 130% Weapon Damage each hit
  • Rank 9: 150% Weapon Damage each hit

Darting Boots icon.png
Darting Boots: Quickly dash towards the mouse cursor
Briefly Stun all nearby enemies at the destination

Receive at lvl: ~3
Recharge time: depends on item rank
  • Rank 1: 10 second recharge
  • Rank 2: 7 second recharge
  • Rank 3: 5 second recharge
  • Rank 4: 3 second recharge
  • Rank 5: 1 second recharge

Weapon Stance Buff icon.png
Weapon Stance icon.png
Empty Half Block icon.png

Weapon Stance: Gain a chance to add an instant extra attack to each attack attempt
Gain critical hit and execute chance
Cannot be used with Defensive Stance

Receive at lvl: 5
Recharge time: 10 seconds
  • Rank 1: 20% chance of extra attack, 2% critical hit, 2% execute
  • Rank 2: 30% chance of extra attack, 4% critical hit, 3% execute
  • Rank 3: 40% chance of extra attack, 6% critical hit, 4% execute
  • Rank 4: 60% chance of extra attack, 8% critical hit, 5% execute
  • Rank 5: 80% chance of extra attack, 10% critical hit, 6% execute


Defensive Stance Buff icon.png
Defensive Stance icon.png
Empty Half Block icon.png

Defensive Stance: Reduce damage taken as well as damage dealt
Increase your dodge or block rate
Regenerate health
Cannot be used with Weapon Stance

Receive at lvl: 10
Recharge time: 10 seconds
  • Rank 1: 10% reduced taken, 10% reduced dealt, 2% more dodge/block, 5 hit points per second
  • Rank 2: 15% reduced taken, 12% reduced dealt, 4% more dodge/block, 10 hit points per second
  • Rank 3: 20% reduced taken, 14% reduced dealt, 8% more dodge/block, 15 hit points per second
  • Rank 4: 25% reduced taken, 16% reduced dealt, 16% more dodge/block, 1% max hit points per second
  • Rank 5: 30% reduced taken, 18% reduced dealt, 30% more dodge/block, 2% max hit points per second


Reflective Chestguard Buff icon.png
Reflective Chestguard icon.png
Reflective Chestguard: Have a chance at reflecting projectiles back at the cursor.

Twice the chance if you are crouching

Receive at lvl: 15
Recharge time: 1 second
  • Rank 1: 15% chance, 50% weapon damage
  • Rank 2: 20% chance, 60% weapon damage
  • Rank 3: 25% chance, 70% weapon damage
  • Rank 4: 30% chance, 80% weapon damage
  • Rank 5: 35% chance, 90% weapon damage
  • Rank 6: 35% chance, 100% weapon damage
  • Rank 7: 40% chance, 110% weapon damage
  • Rank 8: 40% chance, 120% weapon damage
  • Rank 9: 45% chance, 140% weapon damage


The Whirling Charm Buff icon.png

The Whirling Charm icon.pngThe Whirling Charm: A large burst of damage, hitting often in a whirlwind motion and doubles your Armor for 3 seconds

Receive at lvl: 20
Recharge time: 8 seconds
  • Rank 1: 50% Weapon Damage each hit
  • Rank 2: 60% Weapon Damage each hit
  • Rank 3: 70% Weapon Damage each hit
  • Rank 4: 80% Weapon Damage each hit
  • Rank 5: 90% Weapon Damage each hit
  • Rank 6: 100% Weapon Damage each hit
  • Rank 7: 115% Weapon Damage each hit
  • Rank 8: 130% Weapon Damage each hit
  • Rank 9: 150% Weapon Damage each hit


Paladin Passive Buff icon.png Paladin[edit | edit source]

(info from game version: v0.05.20a)

Pureboots icon.pngPureboots: Quickly dash towards the mouse cursor, creating Concentrated Ground that purifies enemies.

Receive at lvl: ~3
Recharge time: depends on item rank
  • Rank 1: 10 second recharge
  • Rank 2: 7 second recharge
  • Rank 3: 5 second recharge
  • Rank 4: 3 second recharge
  • Rank 5: 1 second recharge

Bracers of Justice buff icon.png
Bracers of Justice icon.png
Empty Half Block icon.png

Bracers of Justice: Pull all nearby enemies to you, even trough blocks
Create Concentrated Grounds benath you
Become immune to damage for 1 second
Gain a chance to add an instant extra attack to each attack attempt for 3 seconds

Receive at lvl: 5
Recharge time: 3 seconds
  • Rank 1: 10% chance of extra attack
  • Rank 2: 20% chance of extra attack
  • Rank 3: 40% chance of extra attack
  • Rank 4: 60% chance of extra attack
  • Rank 5: 80% chance of extra attack
  • Rank 6: 100% chance of extra attack
  • Rank 7: 100% chance of extra attack. Gain 4 attack power.
  • Rank 8: 100% chance of extra attack. Gain 8 attack power.
  • Rank 9: 100% chance of extra attack. Gain 12 attack power.

Divine Bulwark Buff icon.png
Divine Bulwark icon.png
Divine Bulwark: Every time you kill a purified enemy, gain a 50% chance to heal 10% of your health
Gain increased armor against purified enemies

Receive at lvl: 10
Recharge time: 1 second
  • Rank 1: Gain 40% armor
  • Rank 2: Gain 60% armor
  • Rank 3: Gain 80% armor
  • Rank 4: Gain 100% armor
  • Rank 5: Gain 120% armor

Tome of Atonement Buff icon.png

Tome of Atonement icon.pngTome of Atonement: Purifies and does magic damage to all enemies around you every second

Receive at lvl: 15
Recharge time: 1 second
  • Rank 1: 25 damage
  • Rank 2: 50 damage
  • Rank 3: 100 damage
  • Rank 4: 200 damage
  • Rank 5: 400 damage
  • Rank 6: 600 damage
  • Rank 7: 800 damage
  • Rank 8: 1000 damage
  • Rank 9: 1250 damage

Blessed Gloves Buff icon.png
Blessed Gloves icon.png
Empty Half Block icon.png

Blessed Gloves: Remove all status effects
Recover all of your hit points
Gain invulnerability for 3 seconds

Receive at lvl: 20
Recharge time: depends on item rank
  • Rank 1: 4 minute recharge
  • Rank 2: 3.5 minute recharge
  • Rank 3: 3 minute recharge
  • Rank 4: 2.5 minute recharge
  • Rank 5: 2 minute recharge
  • Rank 6: 1.5 minute recharge
  • Rank 7: 1 minute recharge
  • Rank 8: 50 second recharge
  • Rank 9: 40 second recharge

Pureboots icon.pngPureboots: Quickly dash towards the mouse cursor, creating Concentrated Ground that purifies enemies.
Receive at lvl: ~3
Recharge time: depends on item rank
  • Rank 1: 10 second recharge
  • Rank 2: 7 second recharge
  • Rank 3: 5 second recharge
  • Rank 4: 3 second recharge
  • Rank 5: 1 second recharge


Bracers of Justice buff icon.png
Bracers of Justice icon.png
Empty Half Block icon.png

Bracers of Justice: Pull all nearby enemies to you, even trough blocks
Create Concentrated Grounds benath you
Become immune to damage for 1 second
Gain a chance to add an instant extra attack to each attack attempt for 3 seconds

Receive at lvl: 5
Recharge time: 3 seconds
  • Rank 1: 10% chance of extra attack
  • Rank 2: 20% chance of extra attack
  • Rank 3: 40% chance of extra attack
  • Rank 4: 60% chance of extra attack
  • Rank 5: 80% chance of extra attack
  • Rank 6: 100% chance of extra attack
  • Rank 7: 100% chance of extra attack. Gain 4 attack power.
  • Rank 8: 100% chance of extra attack. Gain 8 attack power.
  • Rank 9: 100% chance of extra attack. Gain 12 attack power.


Divine Bulwark Buff icon.png
Divine Bulwark icon.png
Divine Bulwark: Every time you kill a purified enemy, gain a 50% chance to heal 10% of your health
Gain increased armor against purified enemies

Receive at lvl: 10
Recharge time: 1 second
  • Rank 1: Gain 40% armor
  • Rank 2: Gain 60% armor
  • Rank 3: Gain 80% armor
  • Rank 4: Gain 100% armor
  • Rank 5: Gain 120% armor


Tome of Atonement Buff icon.png

Tome of Atonement icon.pngTome of Atonement: Purifies and does magic damage to all enemies around you every second

Receive at lvl: 15
Recharge time: 1 second
  • Rank 1: 25 damage
  • Rank 2: 50 damage
  • Rank 3: 100 damage
  • Rank 4: 200 damage
  • Rank 5: 400 damage
  • Rank 6: 600 damage
  • Rank 7: 800 damage
  • Rank 8: 1000 damage
  • Rank 9: 1250 damage


Blessed Gloves Buff icon.png
Blessed Gloves icon.png
Empty Half Block icon.png

Blessed Gloves: Remove all status effects
Recover all of your hit points
Gain invulnerability for 3 seconds

Receive at lvl: 20
Recharge time: depends on item rank
  • Rank 1: 4 minute recharge
  • Rank 2: 3.5 minute recharge
  • Rank 3: 3 minute recharge
  • Rank 4: 2.5 minute recharge
  • Rank 5: 2 minute recharge
  • Rank 6: 1.5 minute recharge
  • Rank 7: 1 minute recharge
  • Rank 8: 50 second recharge
  • Rank 9: 40 second recharge


Generic[edit | edit source]

These ancient items can be found and used by any class, giving them passive and active skills. They can be upgraded by finding more than one of each item and stacking them in your inventory. Some are Common, some are Uncommon, and some are Rare.
See Operating Unique Items for utility based unique items, such as The Great Leveler The Great Leveler or The Glowing Orb The Glowing Orb


Common[edit | edit source]

Deadly Nimble Buff icon.png

Deadly Nimble icon.pngDeadly Nimble: Every time you crit, gain 50% dodge and (5 x Rank)% critical damage increase for 3 seconds

Dropped in: All Difficulties
Recharge time: 1 second


Lifeforce Buff icon.png

Lifeforce icon.pngLifeforce: Every time you kill, have a (25 + (2 x Rank))% chance of healing 5% of your hit points

Dropped in: All Difficulties
Recharge time: 1 second


The Ice Orb Buff icon.png

The Ice Orb icon.pngThe Ice Orb: Increase Cold damage done by (20 + Rank)%

Dropped in: All Difficulties
Recharge time: 1 second


The Golden Goblet Buff icon.png

The Golden Goblet icon.pngThe Golden Goblet: Every time you quaff a health potion, gain a 10 second health buff, regenerating (5 + Rank)% of your health each second.

Dropped in: All Difficulties
Recharge time: 1 second


Deadly Nimble icon.pngReverse Fate: Every time you suffer a status effect, have a (5 x Rank)% chance of removing it

Dropped in: All Difficulties
Recharge time: 1 second


Supreme Conductor icon.pngSupreme Conductor: When an enemy is Charged, each time it is Stunned, it shoots a lightning tendril at nearby enemies doing ((20 + (2 x Rank))% of your weapon damage) damage

Dropped in: Nightmare, Hell and Inferno difficulty only
Recharge time: 1 second


Golden Leech icon.pngGolden Leech: Activate to heal for (Rank)% of damage done for the next 3 seconds

Dropped in: Nightmare, Hell and Inferno difficulty only
Recharge time: 1 second


The Master Poisoner Buff icon.png

The Master Poisoner icon.pngThe Master Poisoner: Poison has a (10 x Rank)% chance of spreading to nearby enemies

Dropped in: Nightmare, Hell and Inferno difficulty only
Recharge time: 1 second


Bloodlust icon.pngBloodlust: Activate to add (5 x Rank)% of your Maximum Hit Points to your damage for 3 seconds

Dropped in: Nightmare, Hell and Inferno difficulty only
Recharge time: 10 second


Quakeboots icon.pngQuakeboots: Don't take falling damage. Do damage all around you each time you land. Damage: (how far you fell x Rank x Player-level)

Dropped in: Nightmare, Hell and Inferno difficulty only
Recharge time: 1 second


The Barrier Buff icon.png

The Barrier icon.pngThe Barrier: If you drop below 20%, automatically heal (25 + (5 x Rank))% of your hit points. Usable once every 30 seconds.

Dropped in: Nightmare, Hell and Inferno difficulty only
Recharge time: 1 second

Uncommon[edit | edit source]

Cauterize Buff icon.png

Cauterize icon.pngCauterize: Every time you are critically hit, gain (Rank)% healing regeneration for 5 seconds

Dropped in: All Difficulties
Recharge time: 1 second


The Enduring Harp Buff icon.png

The Enduring Harp icon.pngThe Enduring Harp: Grants (20 + Rank) points of Resistance Rating to all elements

Dropped in: All Difficulties
Recharge time: 1 second


The Tome of Fire Buff icon.png

The Tome of Fire icon.pngThe Tome of Fire: Increase Fire damage done by (20 + Rank)%

Dropped in: All Difficulties
Recharge time: 1 second


The Tabard of Air Buff icon.png

The Tabard of Air icon.png The Tabard of Air: Each time you hit a target while you are in the air, gain a stacking Attack Power [2 x (Rank + Stack-Size)] benefit and a small jump up

Dropped in: All Difficulties
Recharge time: 1 second


Deep Freeze icon.pngDeep Freeze: When you hit a frozen enemy, have a (10 x Rank)% chance of not ending freeze

Dropped in: Nightmare, Hell and Inferno difficulty only
Recharge time: 1 second


Explosive icon.pngExplosive: On Fire enemies that die, explode and cause ((25 + (5 x Rank))% of your weapon damage) damage all around them (Fire damage)

Dropped in: Nightmare, Hell and Inferno difficulty only
Recharge time: 1 second


Rare[edit | edit source]

Poisonous Phial icon.png

Poisonous Phial: Shoots a burst of reflective Poisonous bolts that always Poison, unless immune
Bolt damage is (3 x ((10 x Rank) + Player-Level))

Dropped in: All Difficulties
Recharge time: 10 second


Events[edit | edit source]

Gone Batty Buff icon.png
Gone Batty icon.png

Gone Batty: Illusion yourself into a Bat and fly around
Attacking, taking damage, or mining ends the enchantment

Gone Batty animation.gif

Receive at lvl: -
Recharge time: 10 second